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News
Supergiant surprise: Transistor releasing in May
Bastion studio Supergiant Games surprised press and players alike over the weekend, revealing that its second game Transistor, thought to be still deep in development, will release next month.
April 14, 2014
Get a job: Linden Lab is looking to hire a Lead Engineer
Second Life developer Linden Lab seeks a lead engineer to join the team in San Francisco working on the company's mobile game Blocksworld.
April 10, 2014
Gearbox explains why Borderlands: The Pre-Sequel isn't next-gen
"There are fewer Xbox Ones and PS4s than we sold copies of Borderlands 2." - Gearbox's Randy Pitchford explains why the newly unveiled Borderlands: The Pre-Sequel isn't coming to next-gen.
April 9, 2014
Inside the Fire TV: What's Amazon planning for games?
Amazon's Michael Frazzini and Ian Vogel explain what the company's expectations are for its new device's impact on the game market -- and what they hope to accomplish with internally developed titles.
April 8, 2014
IGF China 2014 seeking pan-Pacific indie game submissions
The
Independent Games Festival China
– which will take place in October alongside
GDC China
in Shanghai – is
accepting indie game entries
from the pan-Pacific area from now through July 25.
April 7, 2014
Nvidia launches GeForce Experience 2.0
Nvidia today launched GeForce Experience 2.0 -- the next big step for its graphics card tools and drivers which includes numerous updates and optimizations for Twitch, Shadowplay and GameStream support.
April 7, 2014
This Week in Video Game Criticism: Of Assassins and Game Jams
This week, our partnership with game criticism site Critical Distance brings us picks from Kris Ligman on topics including the meltdown of GAME_JAM and what Assassin's Creed gets right about race.
April 7, 2014
Chris Crawford pitches game that may help put a ship on the moon
Game industry veteran Chris Crawford pitched a game, Rocket Science, that has been chosen as one of three finalists of the Games for Change Festival's Shoot for the Moon design challenge.
April 7, 2014
E.T. landfill excavation finally given the go-ahead
During the video game crash of 1983, it was reported that Atari buried millions of copies of video game E.T. in a landfill. Now a group of film companies have been given the go-ahead to dig the site up.
April 4, 2014
Adam Orth's Adrift finds a publisher
>Adr1ft, the game prototype from Adam Orth inspired by the waves of abuse he received following comments about Xbox One's (since canceled) always-online requirement, has found a publisher.
April 4, 2014
Square Enix Collective now open to all developers
The Square Enix Collective platform, through which Crackdown 2 studio Ruffian Games recently pitched its latest video game concept, is now publicly open for any developer to submit their original game ideas.
April 4, 2014
Microsoft patches Xbox Live security flaw found by 5-year-old
Microsoft has patched an Xbox Live security flaw which allowed a 5-year-old in San Diego to log into his father's account without knowing the password.
April 4, 2014
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