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News
Learn how to design better mixed-reality experiences at VRDC!
Omer Shapira is a lead technical artist with Nvidia, and at VRDC he'll be sharing some lessons learned by Framestore, Nvidia and more about solving complicated mixed-reality development problems.
Oct. 17, 2016
Industrial Light & Magic is hiring a Gameplay Programmer
Industrial Light & Magic is seeking a gameplay programmer to design and implement solutions for gameplay mechanics, AI, player controls, animation, physics, and UI in San Francisco, CA.
Oct. 17, 2016
HTC reopens applications for $100 million Vive X accelerator fund
HTC's accelerator fund first opened earlier this year to invest in promising VR technologies and fund further advancements into virtual reality.
Oct. 14, 2016
Apply now to be a Conference Associate at GDC 2017!
GDC is now accepting applications for the
GDC 2017 Conference Associate
program from now until December 23rd! Associates will receive a pass to the show in exchange for about 25 hours of work. Apply today!
Oct. 14, 2016
Join Gamasutra for a stream of Gears of War 4 today at 3PM EST
We're streaming Gears of War 4 today on Twitch. Come join us for a developer-focused conversation about the game!
Oct. 14, 2016
Catch Google sharing VR prototyping lessons learned at VRDC!
Over the last year, Google teams have built more than 75 VR experiments. In his rapid-fire
VRDC
talk on "Lessons Learned from VR Prototyping," Rob Jagnow will share Google's learnings with you!
Oct. 14, 2016
An IndieCade Story
The story of that time I won an award, flipped off everybody in the room, and met one of my favorite authors.
Oct. 14, 2016
Facebook hires former EA VP Rachel Rubin Franklin as head of social VR
Franklin brings her experience creating virtual worlds like The Sims 4 to Facebook's growing social VR division.
Oct. 13, 2016
MTG buys 31 percent stake in InnoGames to tap into online games market
Swedish entertainment group MTG, owner of eSports companies Dreamhack and ESL, has picked up a 35 percent stake in InnoGames as it looks to enter the online gaming market.
Oct. 13, 2016
Thumper dev: 'VR works best as a simulation of reality, not film'
"I think many developers are accustomed to simulating film effects in games," Drool's Brian Gibson tells Gamasutra. "[In VR], those traditional film effects only pull you out of the sense of immersion."
Oct. 13, 2016
Come chat with The Elder Scrolls Online's creative director today at 3PM EST
We're streaming The Elder Scrolls Online with ZeniMax Online Studios creative director Rich Lambert today at 3PM EST. Come chat about the future of MMORPGs with us!
Oct. 12, 2016
Ongoing PC sales downturn is the longest yet, says analyst
The folks over at market research firm Gartner, Inc. issued a press release this week stating that for the eighth quarter in a row, PC shipments worldwide have dropped year-over-year.
Oct. 12, 2016
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