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News
Vlambeer co-founder Jan Willem Nijman becomes sole owner of indie studio
The news means the Dutch studio could be set for a mini revival, with Nijman pledging to release Ultrabugs and support existing projects.
April 4, 2024
Limit Break opens 2024 mentorship program to help underrepresented and marginalized devs
'We're super passionate about how mentorship can help support and develop diverse talent in the industry.'
April 3, 2024
Unity sunsetting Ziva tools amid 'ongoing company reset'
'We extend a huge thank you to all of the creators who tried Ziva over the years.'
April 3, 2024
Ubisoft lays off 45 employees to address 'market evolution'
Ubisoft makes its first layoffs of 2024 by cutting staff across its global publishing teams.
April 2, 2024
Unity sees WebGPU as a growing market for game development
According to Unity, games that can be played "instantly" present new possibilities for game developers.
April 2, 2024
Indie-focused Triple-I Initiative launched by Dead Cells, Slay the Spire devs
The line between triple-A and indie is very thin for studios like Evil Empire and Thunder Lotus, so they've made a space for themselves.
March 30, 2024
GDC’s Experimental Game Workshop shows off a litany of innovative and interesting titles
In an industry often criticized for a lack of innovation, this year's Experimental Games Workshop showed that the spirit of creativity is alive and well in the medium.
March 29, 2024
Creator of Tetris reveals his 'cerebral' unreleased sequel called Tetris Reversed
Alexey Pajitnov revealed at GDC 2024 why his unreleased sequel never went beyond the prototype phase.
March 29, 2024
Why is Black hair so difficult for video games to get right? This 3D artist explains
Tallgran CEO Isaac Olander breaks down the challenges of having proper representation in games, and what developers can do to add authenticity.
March 29, 2024
Square Enix is testing AI-driven fictional language generation
The AI text-to-speech "translations" to create fictional languages are still in the experimental phase.
March 29, 2024
IGF 2024 Winners on creating Venba, Rhythm Doctor, and more
Delivering design insights, inspirations, and challenges from this year's IGF winning teams.
March 29, 2024
Jordan Mechner recounts the tale of creating Karateka from home
Preeminent game developer Jordan Mechner created Karateka as a college student in an age where there were mostly no rules about how to create a video game, let alone one that became such a touchstone for the medium to come.
March 29, 2024
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