Focused on Android game client security.
JikGuard develops client-side protection for Android games built with Unity, Cocos, and Unreal Engine. JikGuard is developed by JIKGUARD TECH PTE. LTD., a company based in Singapore.
Built around Android game development workflows.
JikGuard focuses on client-side protection across game code, native components, engine metadata, packaged resources, and runtime integrity in supported Android game projects.
The standard product supports Unity, Cocos, and Unreal Engine Android projects.
Explore the Product →JikGuard separates product scope from implementation guidance, so teams can evaluate what the standard product covers before going deeper into setup and technical details.
Product pages explain the protection scope. Documentation covers implementation, signing, and related technical guidance.