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News
Cyberpunk 2077 developer CD Projekt spent heavily on R&D in 2018
The cumulative balance of the company's R&D expenditures topped $65.4 million during 2018, with the Polish outfit keen to scale up its production capabilities on home soil.Â
March 27, 2019
'Buddy pass' will let Wolfenstein: Youngblood players share with friends
The newly unveiled Wolfenstein: Youngblood is taking the Nazi-hunting series into co-op territory, and publisher Bethesda Softworks has come up with a novel way to ensure friends can play together.Â
March 27, 2019
EverQuest: 20 Years of Retention
Ever wonder how EverQuest has stuck around for the last 20 years? This article shares insight into EverQuest's ability to retain players decade after decade.
March 27, 2019
Opinion: A closer look at the strategy behind Apple Arcade
SuperData Research founder Joost van Dreunen takes an in-depth look at Apple's newly-announced games subscription service and whether it has a chance to succeed in the current market.
March 26, 2019
Video: Understanding player autonomy in game design
In this 2017 GDC session, Immersyve's Scott Rigby explains why it's valuable for developers to have a nuanced understanding of player autonomy.Â
March 26, 2019
How submarine sims shaped the design of Objects in Space
Gamasutra sat down with Leigh and Elissa Harris of Flat Earth Games to talk about the making of Objects in Space, a game that gives players a starship and sets them free in a galaxy to do as they will.
March 26, 2019
Kabam acquires Montreal-based mobile studio Riposte Games & Co
Riposte is best known for working on simulation and strategy titles like Mini Guns, Dungeon Stars, and Shop Heroes, and has team comprised of developers from Ubisoft, EA, and Gameloft.
March 26, 2019
PlayStation VR headset sales have topped 4.2 million
The hardware maker broke the news in a post on the PlayStation Blog, although it neglected to provide an update on PSÂ VR software sales.
March 26, 2019
Standalone Vive Focus Plus will cost $799 when it arrives in April
The device, which is geared towards HTC's enterprise customer base, was unveiled back in February, but pricing details had been kept under wraps until now.Â
March 26, 2019
A Design Examination on Resident Evil 2 Remake
My written and video thoughts on the Resident Evil 2 Remastered and how it applies both action-horror and survival horror game design.
March 26, 2019
The Colonial, Non-colonial and Decolonial in Video Games
Thinking about colonial, non-colonial and decolonial mechanics.
March 26, 2019
KO_OP, ustwo games announce Apple Arcade exclusives
KO_OP and ustwo games will be releasing their new titles Winding Worlds and Repair, respectively, as Apple Arcade exclusives.Â
March 25, 2019
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