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News
How to get a job in the (Dutch) game industry - part 1
If you're looking for a job or internship in the Dutch game industry, there are several ways to increase your chances of success. In this article, Eline Muijres provides you with some tips and advice to help you on your way.
Dec. 20, 2017
Analyst: On mobile platforms, women outspend men
According to DeltaDNA, women tend to be more invested in mobile gaming than men thanks to both an interest in higher-end devices and higher in-game spending habits.
Dec. 19, 2017
Gamasutra's Best of 2017: Phill Cameron's top 10 games
Gamasutra UK editor Phill Cameron breaks down his top 10 games of 2017.
Dec. 19, 2017
China blocks Steam Community, but Store remains open
The block includes the Steam Community page and everything it encompasses -- such as forums, guides, achievements, badges, game hubs, and groups.
Dec. 19, 2017
A new dawn: How Guerrilla transitioned from Killzone to Horizon
"With Horizon, when we started we created small playable experiences that allowed us to create these moments, these encounters with the machines."
Dec. 19, 2017
Gamasutra's Best of 2017: Chris Kerr's top 6 games
Gamasutra's resident UK news writer Chris Kerr runs through his top picks for 2017, and it's looking like a very merry Switchmas indeed.
Dec. 19, 2017
Wargaming Mobile signs publishing deal with Gunslinger Studios
Wargaming cut the ribbon on its fledgling mobile division earlier this year, and hopes to support its own in-house development efforts by expanding into the world of publishing.
Dec. 19, 2017
5 events that shaped the game industry in 2017
From the launch of the Switch to the death of Visceral Games, Gamasutra reflects on how some of the most memorable events of 2017 may shape our industry for years to come.
Dec. 19, 2017
Attend GDC 2018 for real talk about partnership from the Darkest Dungeon devs
Red Hook cofounders Tyler Sigman & Chris Bourassa will reveal how sharing almost every major decision, from business to staffing to product development, can be alternately wonderful and maddening!
Dec. 19, 2017
Get a job: Phosphor Games Studio is hiring an experienced Gameplay Programmer
Phosphor Studios is seeking self-motivated and passionate programmers to join its team in Chicago, IL.
Dec. 19, 2017
Video: A level designer's guide to the art of making great puzzles
At GDC 2017 Ubisoft's Jolie Menzel shares some tips and techniques you can use create and refine puzzles that will elevate the player's experience in your levels.
Dec. 19, 2017
Call for blogs: We want to know your top games of 2017
We want to know which games left an impression on you this year and excelled in terms of art, design, and technical achievement.
Dec. 19, 2017
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