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News
Android Malware Posing as FIFA, Pokemon Go Guides Infected 600,000 Devices
A recently discovered strain of botnet malware has infected over 600,000 Android devices, as stated by the security researchers. Researchers have also found
April 26, 2017
David Goldhill stepping down as CEO of GSN
Longtime President and CEO David Goldhill has announced plans to leave GSN after a decade in both positions.
April 26, 2017
VRDC Fall 2017 debuts its first talks, from Playful Corp and Facebook!
Organizers are excited to debut the first announced talks for VRDC Fall 2017: one from Facebook lead (and veteran game dev) Mike Booth, the other from Playful Corp (Lucky's Tale) chief Paul Bettner!
April 26, 2017
Get a job: System Era is hiring a Sr. Technical Designer
System Era Softworks is looking for a Sr. Technical Designer to join its Washington-based development studio and lead the design direction for its game, Astroneer.
April 26, 2017
Video: Rendering the striking visuals of Capybara's Below
Capybara Games' Colin Weick speaks at GDC 2017 about the techniques used to achieve high visual fidelity in the context of the simplified yet dense aesthetic of the studio's upcoming roguelike Below.
April 26, 2017
Developing Ultimate Epic Battle Simulator's large-scale carnage
Robert Weaver's sandbox game needed an engine that could render tens of thousands of combatants. "There really aren't any engines that support battles on that scale," he says.
April 26, 2017
Amid fan outcry, Atlus eases up on Persona 5 sharing limits
Atlus today apologized for the tone of its warning against sharing video of its RPG Persona 5, adding that it will now allow more (but not all) of the game to be streamed/shared without complaint.
April 26, 2017
Kirby creator coded the original game with a trackball instead of a keyboard
Kirby creator Masahiro Sakurai reportedly said he used a Twin Famicom console to develop the game, and had to rely on a trackball to punch in code via a sort of on-screen keyboard.
April 26, 2017
Inside Tose Software, the biggest Japanese game dev you've never heard of
"We develop with the utmost focus on quality. The thing that I focus on most myself, is always being aware of and keeping planning as the basis for development."
April 26, 2017
Tencent grabs minority stake in Seasun Games for $142.6M
Chinese internet giant Tencent has picked up a 9.9 percent stake in developer Seasun Games for $142.6 million.
April 26, 2017
Kill your darlings: Ex-Burnout designer explains calculated approach to indie dev
"Anything we do has to come to fruition very quickly. If there isn't something pretty good and fun on screen in about three or four days, we pretty much won't continue with it."
April 26, 2017
Report: Vivendi's takeover of Ubisoft planned for this year
Vivendi has been slowly moving toward a hostile takeover of Ubisoft since 2015, but sources speaking to Reuters have reason to believe the French media conglomerate has plans to hasten its pace this year.
April 25, 2017
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