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News
Game dev outsourcing firm Virtuos opens mobile-focused Paris studio
Virtuos, a video game development company best known for working as a contractor on games like Watch Dogs 2 and Gravity Rush 2, has opened a new studio in Paris that's devoted to mobile games.
Jan. 31, 2017
Road to the IGF: Variable State's Virginia
Variable State's game was nominated for several Independent Games Festival awards, including Best Audio, Excellence in Narrative, Excellence in Visual Art and The Nuovo Award for innovation.
Jan. 31, 2017
Nintendo shuts down Wii U production in Japan
Nintendo has shut down all Wii U production in Japan, and is now planning to ramp up production of the Switch.
Jan. 31, 2017
Nintendo financials: 3DS sales offer silver lining as Wii U continues to struggle
Nintendo's financials for the nine months ending December 31, 2016, show a huge increase in profits despite tumbling sales.
Jan. 31, 2017
Insomniac Games decries Trump's 'deplorable' immigration ban
UPDATE Ratchet & Clank and Sunset Overdrive developer Insomniac Games has taken a public stand against U.S. President Donald Trump's temporary immigration ban.
Jan. 31, 2017
FreeStyleGames founders reunite to form new studio, Slingshot Cartel
Jamie Jackson and Dave Osbourn, founders of Guitar Hero Live developer FreeStyleGames, have reunited to form new studio, SlingShot Cartel.
Jan. 31, 2017
Q&A: Cursed Castilla dev talks ports, pricing, and history
Having previously released all of his games for free on PC on his site, now, game dev Locomalito is releasing his excellent games on consoles, striking out into new markets.
Jan. 31, 2017
Alt.CTRL.GDC Showcase: Sand Garden
Sand Garden is a sandbox game--literally. It has players sticking their hands in heaps of sand, moving and shaping it to create valleys and mountains to make virtual villagers happy.
Jan. 31, 2017
Come to GDC 2017 and learn to design great reward systems for games
Forget everything you've heard about "dopamine" -- Epic Games' Ben-Lewis Evans is giving a great, well-informed talk at GDC 2017 that will empower you to build better game reward systems.
Jan. 31, 2017
Here's a preview of GDC 2017 -- direct from the speakers themselves!
As you're planning out your GDC 2017 schedule, organizers want to make sure you have an opportunity to learn more about some of the event's great talks -- straight from the speakers themselves!
Jan. 31, 2017
Free the Frog Post Mortem
Free the Frog is the game that I developed for the Ludum Dare game development competition in December 2016. In this article, I explain the process I used for developing the game.
Jan. 31, 2017
Azkend 2 and Match-3 Games on Consoles
I examine why Match-3 games feel good to play on tablets and PC and why this is a challenge for consoles.
Jan. 31, 2017
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