Product
Game Protection
Anti-Cheat & Anti-Hack
Online Protection
Solutions
FPS Game Solution
SLG Game Solution
Casual Game Solution
MMO Game Solution
Card Game Solution
Help Center
Android
User Manual
Tool Download
FAQ
iOS
User Manual
Tool Download
FAQ
Windows
User Manual
Tool Download
FAQ
Blog
Price
Android
iOS
Windows
Company
About us
Why JikGuard
Contact us
Free Trial
News
Video: Drawing on the untapped potential of roguelikes
At GDC 2015, Riot Games' Tom Cadwell discusses what game makers can learn from studying the roguelike approach to designing for mastery -- and how they can use those lessons in their own work.
Jan. 11, 2017
Apply now for the Amplifying New Voices program ahead of GDC 2017!
Organizers of the Game Developers Conference want to remind everyone that the deadline to apply (or nominate someone else) for the Amplifying New Voices bootcamp at GDC 2017 is next week!
Jan. 11, 2017
Shut Up & Sit Down is back at GDC 2017 with a board game bonanza
Hunted and gathered by the minds behind Shut Up & Sit Down, this exhibit will once again offer
GDC
attendees a calm oasis where you can relax and play some of the best tabletop games of 2016.
Jan. 11, 2017
All Systems No: Come to GDC 2017 and learn from Brigador's troubled launch
At GDC 2017, Stellar Jockey's Hugh Monahan aims to break down all the details of what he calls the well-reviewed Brigador's "doomed release" in an easy hour.
Jan. 11, 2017
How do you make the sequel to Frog Fractions? Like this
"Start with a dumb idea, then grow it based on feedback, relying on what my personal fun/funny considers the obvious next move," Frog Fractions creator Jim Crawford tells Kill Screen.
Jan. 11, 2017
Getting Off On The Right Foot: 15 Tips From A Young Game Developer
A game development article that imparts several pieces of advice and words of wisdom from the perspective of a game design student on how to become a highly efficient and creative video game developer.
Jan. 11, 2017
Building empathy and self-healing: Game development as an awareness and healing tool
Use your own personal experiences to create games and have unexpected results.
Jan. 11, 2017
Exhibiting my game on a shoestring budget
A postmortem of exhibiting my indie game at MAGFest
Jan. 11, 2017
7 introductory levels that all game developers should study
The beginning of a game is crucial. These seven titles all strike a great balance between helping players learn how to play and setting mood and expectations for the hours ahead.
Jan. 10, 2017
An ode to the pixel art-driven nominees and winners of IGF Awards
Retronator Magazine has shared a rich gallery of the pixel art behind both past winners and current nominees honored at the Independent Games Festival.
Jan. 10, 2017
Unofficial Sims Online revival buckles under unexpected player counts
The single developer behind the unofficial revival of the defunct The Sims MMO has closed down and delayed FreeSO following launch-day demand that exceeded all expectations.
Jan. 10, 2017
Twitch competitors Azubu and Hitbox have joined forces
Azubu has acquired fellow video game broadcasting platform Hitbox for an undisclosed sum, according to a blog post published today by Hitbox cofounder and CEO Martin Klimscha.
Jan. 10, 2017
Prev
1
...
1435
1436
1437
1438
1439
1440
1441
1442
1443
...
2240
Next