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News
Can Political Games Change the World
Squeaky Wheel co-founder Ryan Sumo talks about some of his favorite political games and whether or not he thinks they can change the world.
Oct. 10, 2016
Communicating Creative Intentions 2
Tips for capturing and communicating your creative intentions.
Oct. 10, 2016
1982-1987 - The Birth of Japanese RPGs, re-told in 15 Games
A look at the roots of Japanese RPGs – from the hardware to the early proto-RPGs, the Ultima-clones, the first Action-RPGs and genre landmarks like Dragon Quest, Final Fantasy and Ys.
Oct. 10, 2016
Ex-Linden Lab CEO Rod Humble hired by Jam City
Humble brings over 25 years of experience with games like Second Life and The Sims to the Jam City team.
Oct. 7, 2016
Come Back: Dear Esther's devs and walking simulators 9 years on
The new Dear Esther: Landmark Edition, which features a commentary track recorded by key team members at The Chinese Room, is a great opportunity to reflect on this 2007 game's legacy.
Oct. 7, 2016
Firewatch, Inside, and Virginia among 2016 Unity Award noms
With Unity's Unite conference just around the corner, the middleware developer has announced the finalists for this year's Unity Awards.
Oct. 7, 2016
AAA game dev lifestyle is 'unwinnable,' says veteran game designer Amy Hennig
"There are people who never go home and see their families. They have children who are growing up without seeing them."
Oct. 7, 2016
'We are coasting on novelty': Carmack advises VR devs to build better mobile VR apps
"We need to start judging ourselves," Carmack noted in his Connect keynote today. "Can you do something in VR that has the same value, or more value, than what these other [non-VR] things have done?"
Oct. 7, 2016
Oculus is now firmly a VR platform holder, not a headset company
Today Oculus wraps up its 3rd Oculus Connect dev conference, half a year after finally releasing the Rift. Thus it's the first Connect Oculus has hosted as a bona fide platform holder, and it showed.
Oct. 7, 2016
A peek into the complicated creation of realistic eyeballs in video games
If the eyes are a window into one’s soul, video game characters are a bit…soulless. A recent article on Fastco Design delves into the challenge of rendering a perfectly realistic eyeball.
Oct. 7, 2016
Get a job: Telltale Games is hiring an Environment Artist
Telltale Games is seeking an Environmental Artist with a passion for games and delighting audiences visually with visual details in San Rafael, California.
Oct. 7, 2016
Come to VRDC and learn to create immersive audioscapes for VR/AR games
Syndicate 17 cofounder and all-around audio wizard Chanel Summers will be sharing her expertise on the subject in a talk at the inaugural standalone
Virtual Reality Developers Conference
this November!
Oct. 7, 2016
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