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News
Epic's Tim Sweeney has faith in Project Scorpio and Playstation Neo
The longtime Epic Games CEO says that these new consoles will solve old problems for game developers, though he still has concerns on how Microsoft will be approaching game development for Windows 10.
July 7, 2016
Hidetaka Miyazaki says taking chances is essential to Dark Souls 3's success
As a company president and lead game designer, Hidetaka Miyazaki sees a need for risk-taking in order to maintain the success of From Software's games.
July 7, 2016
Video: How Overwatch was designed so people could 'play by sound'
At GDC 2016 Blizzard's Scott Lawlor and Tomas Neumann run down how the studio designed and tuned the audio elements of Overwatch so players could literally "play by sound."
July 7, 2016
Get a job: Hi-Rez seeks a Senior Concept Artist
The studio behind Smite seeks an experienced concept artist to take a senior position at Hi-Rez Studios' Alpharetta, Georgia HQ to work on "exciting new game projects."
July 7, 2016
A developer's journey to create 100 games in five years
James Earl Cox III, a student in USC's Interactive Media & Games division, set an ambitious goal for himself: over the next five years, he would develop one hundred games.
July 7, 2016
Evolve goes free-to-play following 'vigorous' overhaul
"[The beta will] allow us to hit our new server infrastructure really hard and we need your help testing. Stuff could break, and that's our hope, because that will give us time to improve things."
July 7, 2016
SGN acquires Marvel Avengers Academy developer, TinyCo
San Francisco-based mobile dev TinyCo, creator of Family Guy: The Quest for Stuff and Marvel Avengers Academy, has been acquired by independent mobile platform, SGN.
July 7, 2016
Tencent rolls out Clash Royale in China following Supercell purchase
A few weeks after Tencent completed the $8.6 billion purchase of Supercell, the internet giant has begun to roll out the Finnish dev's latest title, Clash Royale, in China.
July 7, 2016
Nintendo streamlines its dev programs into a single global system
Heads up, devs: Nintendo seems to be trying to make things easier for you by streamlining its various developer programs into a single portal, accessible to developers around the globe.
July 7, 2016
Prison Architect surpasses 2 million in sales
Penitentiary management simulator Prison Architect has now surpassed 2 million in sales on PC, Mac, and Linux.
July 7, 2016
Microsoft quietly trims the scope of its 'Play Anywhere' Xbox initiative
A subtle change means Microsoft now says all Microsoft Studios games shown at E3 2016 will be playable on both Windows 10 & Xbox One, rather than every new game published by Microsoft Studios.
July 7, 2016
Watch devs read and react to Steam reviews of their game
The Golf Club developer HB Studios has started in on a notable new video series which features folks at the studio reading -- and responding to -- various forms of public comment on their work.
July 7, 2016
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