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News
Doing Difficulty Right: Keeping Players Informed
It's easy to make a game hard; fill it with invisible platforms, non-solid walls and instant-kill hazards. But let's say you're interested in crafting an experience which WON'T cause players to rage-quit...
July 6, 2016
7 Tips to 7-Day Game Jams
Game jams are tough, especially when they're in a timebox. Allocate time, prepare, and stay calm for an intense week of raw game development with seven tips for jamming.
July 6, 2016
Nintendo aims to release games that sell at least 2 million units worldwide
Nintendo's Shigeru Miyamoto offers a financial outlook for sales targets Nintendo will need to hit in order to grapple with the rising costs of game development.
July 5, 2016
Blizzard files suit for copyright infringement against Overwatch hack developer
Blizzard takes aim at a German company accused of selling hacks for its popular new shooter Overwatch.
July 5, 2016
Rust, Garry's Mod dev shares data on refund rates
If you're curious on the reasons Steam players are refunding games, Rust and Garry's Mod developer Garry Newman has some data for you.
July 5, 2016
Miyamoto speaks to the state of Nintendo's VR efforts
"We are looking into the possibilities of providing an experience that gives value when played for a short time," said the Nintendo designer. "And how to eliminate the concerns of long-duration use."
July 5, 2016
TIGA implores UK government to protect EU migrants, warns of damage to games industry
In the wake of the UK's decision to leave the European Union, trade body TIGA says it's imperative that the existing rights of EU citizens working in the UK are protected.
July 5, 2016
Sega acquires Endless Space developer Amplitude
Sega has completed the acquisition of Parisian developer Amplitude Studios, famous for its work on the Endless series of 4X strategy titles, for an undisclosed fee.
July 5, 2016
Esports Integrity Coalition wants to neutralize 'increasing threat' of fraud
Today has seen the formation of another British eSports regulator with the official launch of the not-for-profit Esports Integrity Coalition (ESIC).
July 5, 2016
Body Talk: Why the sexy dialogue in VA-11 HALL-A goes tits up
Sukeban Games’ VA-11 HALL-A is my favorite game so far this year, but it's worth examining how it fails to authentically capture how women talk to one another about their bodies.
July 5, 2016
With NX in the wings, Nintendo execs seek to reassure investors
The transcript of Nintendo's latest Q&A with investors is full of interesting comments, so we've rounded up a few that game devs may appreciate on everything from NX to VR to Brexit.
July 5, 2016
Game Critics Awards laud Zelda, other games for their E3 showings
Another nail in the coffin of E3 2016 has been hammered down now that the GCA has announced its annual award winners, with Nintendo's The Legend of Zelda: Breath of the Wild leading the pack.
July 5, 2016
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