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News
How Paradox plunders history for great gameplay mechanics
Chris King, a game designer at Paradox Development Studio, says the key to making strategy games like Europa Universalis and Crusader Kings is knowing how much history to include...and leave out.
April 6, 2016
Survey: Video ads are the #1 way players prefer to 'pay' for mobile games
Findings from surveys recently conducted by Unity suggest that of all the ways you can make money from your mobile games, video ads that give in-game rewards are the most palatable to most players.
April 6, 2016
Rovio writes off 2015 as an 'expected' loss
The house that Angry Birds built posted an operating loss for 2015, acknowledging that it was a "challenging year" but that the company has high hopes for its upcoming feature film debut.
April 6, 2016
Tera publisher En Masse lays off staff
Seattle-based En Masse Entertainment initiated a round of layoffs late last month that saw an unspecified number of people lose their jobs as the company restructured "to better position the company for the future."
April 6, 2016
Twitch and Faceit partner for new eSports initiative with $3.5m prize pool
The renowned streaming company dives into the eSports segment in a new relationship with an eSports company that already knows how to run leagues.
April 6, 2016
Beamdog vows to fix bugs and stand behind staff in new Baldur's Gate update
In the face of online outcry, CEO Trent Oster says that his studio does not condone harassment but will move to address fan complaints regarding bugs.
April 6, 2016
UK Government-backed eSports competition to debut alongside Rio Olympics
It's not an official part of the Olympic competitions, but with medals and national teams, you can see where this is going.
April 6, 2016
Guilty Gear tries something new: Preorders give arcade mode as instant bonus
If the company still makes arcade versions of its games, then it only makes sense to give players early access, right? In this case, it comes two months in advance.
April 6, 2016
Sponsored: Meet the company behind the P2P networking of Street Fighter V
ProudNet is a server and network engine used by Street Fighter V's online multiplayer mode. Learn how ProudNet can help you on your next online multiplayer game.
April 6, 2016
How Learning League of Legends Helps Me Understand Game Design
Multiplayer Games, especially MOBAs, can be obfuscating or hard to get into, but committing to one has helped me reshape how I think about Game Design..
April 6, 2016
How our small indie team created a trailer for our biggest Early Access update yet.
With the most important update of our game while we're in Early Access just come out, we need to make new trailer of our game to attract attention.
April 6, 2016
ARPU and ARPPU: one symbol, but fundamental differences
What is the difference between ARPU and ARPPU? We decided to answer this question once and forever.
April 6, 2016
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