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News
Why the Rush?
A miniature retrospective on my latest untitled game, Project Merfolk, and the struggles I've been facing while trying to make an IndieCade build.
April 11, 2016
The Game Developer's Toolbox (for Students)
This post offers a list of tips and tricks for budding game developer - a toolbox, if you will. It touches on many things, such as marketing, your elevator pitch, and how to sync your idea within the team.
April 11, 2016
Devs Answer: What are the best comments left in your code?
We asked developers what their favorite comments they'd seen in game or engine codes. The results may make you go check what your programmers have left behind.
April 8, 2016
How Hyper Light Drifter balances difficulty with fairness
“There are certain things we can't tell you or just don't want to tell you," says lead designer Alex Preston. "We want to show you, and we want to make you learn, so you can feel accomplished.”
April 8, 2016
The making of Wadjet Eye's dystopian adventure Shardlight
Francisco Gonzalez and Ben Chandler discuss their point-and-click adventure, which is set in a bleak future that is plagued by a deadly disease.
April 8, 2016
Get a job: Telltale Games is hiring an experienced UI Artist
The Walking Dead developer Telltale Games seeks a Senior UI Artist to work on games alongside the rest of the team at the company's San Rafael, CA headquarters.
April 8, 2016
Opinion: So you want to write a trans character
Gamasutra contributor Katherine Cross offers a thoughtful look at how writer Amber Scott succeeded in portraying an authentic transgender character in Beamdog's Baldur's Gate: Siege of Dragonspear.
April 8, 2016
Luring players back to a game they thought was dead: Tribes: Ascend
“This is how big of a change we’re willing to make to the game, so come back, talk about it, give us other ideas, you know?” - Tribes: Ascend creative director Sean McBride
April 8, 2016
Bit.Trip developer closes 'unsustainable' San Francisco studio
U.S. studio Choice Provisions, formerly known as Gaijin Games, has been forced to close its San Francisco office to ensure its long-term future.
April 8, 2016
Oculus tops VR awareness surveys, but most players don't recognize individual brands
A new 360 Gaming Report from consumer research outfit Nielsen has found that most video game players are unaware of virtual reality brands.
April 8, 2016
Sports satellite radio channel expands to cover eSports
The business of playing competitive video games professionally will soon be discussed in a daily satellite radio show that will air live on SiriusXM's Bleacher Report Radio sports channel.
April 8, 2016
Dev offers game dev scholarship funds for LGBT students in Mississippi
Fun Bits offers up 2 $1,000 scholarship grants to any high school students graduating this year in Mississippi who identify as LGBT and seek to pursue a college education in art or video game design.
April 8, 2016
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