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Register now for VRDC Fall 2017, because prices go up next week!
This is important because if you're thinking about attending VRDC Fall 2017 this September, you should register now at a discounted rate to save up to $400!
July 19, 2017
Early game dev Carol Shaw donates dev docs to Women in Games exhibit
Longtime game developer and River Raid creator Carol Shaw has donated her personal collection of game dev artifacts to The Strong museum for display as part of its Women in Games initiative.
July 19, 2017
Building Interactions for 3DOF VR Controllers
A close look at developing comfortable and intuitive interactions for 3DOF VR controllers in Along Together on Daydream.
July 19, 2017
One Draw Call UI
This post describes the higher level layers of the immediate mode UI system we use at Our Machinery.
July 19, 2017
Is Your Code Ready to Prevent the Nedelin Catastrophe?
The article presents solutions on how to write more reliable game code and avoid common mistakes in video game programming.
July 19, 2017
Stores vs. Developers vs. Customers vs. Publishers
All of the major game stores (Steam, GOG, Origin, Uplay, itch, etc) serve different groups at the same time, many of which have competing interests.
July 19, 2017
Mechanical Foreshadowing
We're used to the concept of foreshadowing in narrative media, but the same principles can be applied to game mechanics, as a number of existing games already show. This article breaks down how to use this in your games.
July 19, 2017
Google Glass is back, but this time it's eyeing up the workplace
Over two years after the project was shelved due to privacy and safety concerns, Google Glass has been revived and repurposed specifically for the workplace.
July 18, 2017
Turning abstract concepts into effective board game mechanics
During our latest Gamasutra Twitch stream the developers of the X-Wing Minatures tabletop game explained how they turn abstract concepts into effective game mechanics.
July 18, 2017
Splash Damage and Wargaming partner up for multiplayer projects
UK studio Splash Damage has agreed a deal to develop new multiplayer titles with World of Tanks creator, Wargaming.
July 18, 2017
New PuzzleScript variant DungeonScript lets you make your own dungeon crawler
Game dev Jarred "Farbs" Woods has debuted DungeonScript, a new spin on open-source HTML 5 puzzle game engine PuzzleScript that's designed to let devs easily create first-person dungeon crawl games.
July 18, 2017
Mobile game dev N3twork snaps up mobile marketing firm Agamemnon
This is chiefly notable to mobile game devs who had an eye on Agamemnon, which mobile game industry vet Eric Seufert built as a tool to help devs track and manage their user acquisition efforts.
July 18, 2017
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