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News
Jordan Weisman revisits the BattleTech franchise he co-created
The new Battletech PC game harkens back to the the 1980s wargame. "My original 35-year-old tabletop design is both our biggest asset and also one of our biggest challenges," says Jordan Weisman.
July 17, 2017
X-Wing Miniatures devs on marrying simulationism, gameism, and narrativism
Last week the developers of X-Wing Miniatures�joined the Gamasutra team on Twitch to talk through the design methodology behind the tactical ship-to-ship combat tabletop�game.
July 17, 2017
The Ataribox sounds like a NES Classic with a modern twist
Atari has given us our first full look at its mysterious Ataribox, and offered a few hints as to what the device will be capable of.
July 17, 2017
Next Games acquires mixed reality specialist Lume Games
The Walking Dead: No Man's Land developer Next Games has acquired mixed-reality specialist Lume Games for an undisclosed fee.
July 17, 2017
Opinion: On game design, community, and FFXIV's housing shortage
It’s worth understanding that the real estate imbroglio that is currently roiling the _ player community was bound to happen. You get the players you design for.
July 17, 2017
Half-Life dev Marc Laidlaw explains the making of the game's opening sequence
"It was a matter of improvising right there in the level design tools, not some kind of ivory tower authorial inspiration," the former Valve staffers tells Arcade Attack in a new interview.
July 17, 2017
Elite's David Braben: 'I would say no game is ever finished'
"People have described so many games as unfinished," veteran game dev and Frontier Developments chief David Braben tells Glixel. "But what they mean is 'You could do more.'"
July 17, 2017
Dodge Roll's debut game Enter the Gungeon surpasses 1 million sold
The folks behind the 2016 roguelike gun-'em-up took to Twitter today to confirm that the game has sold over 1 million copies across PCs, PlayStation 4 and the Xbox One.
July 17, 2017
VR/AR tracking dev Leap Motion secures $50M investment
Following this latest funding round, the VR and AR-minded company hopes to accelerate adoption of its hand and finger tracking tech.
July 17, 2017
Get a job: Disruptor Beam is hiring a Sr. QA Engineer
Disruptor Beam is looking for a Sr. QA Engineer to take responsibility for testing its platform services, data pipelines, and more as a member of its team in Framingham, MA.
July 17, 2017
RuneScape is going multi-platform as a mobile MMORPG
Developer Jagex has laid plans to make the full version of its massively multiplayer online game playable on smartphones, complete with cross-platform play between PC and mobile.
July 17, 2017
Tacoma dev argues less can be more when it comes to non-player characters
Fullbright co-founder Karla Zimonja makes her case for the limited amount of NPCs found in Tacoma and Gone Home.
July 17, 2017
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