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News
Daybreak shuts down servers for Planetside 1, Legends of Norrath
Daybreak Game Company, formerly Sony Online Entertainment, will be shutting down two of its older titles due to "evolving business needs."
June 17, 2016
Epic sues German modder for selling Paragon hack
Epic Games goes after a German modder selling a powerful set of hacking tools for their third-person MOBA Paragon.
June 17, 2016
Vice to launch new video game site headed by Giant Bomb's Austin Walker
Vice Media expands its slate of coverage to include a dedicated gaming site, run by former Giant Bomb editor Austin Walker.
June 17, 2016
Activator update brings deeper button configuration to Steam Controllers
Valve has given its 500,000 Steam Controller owners another way to customize the versatile gamepad with the addition of activators.
June 17, 2016
Gabe Newell: VR exclusivity 'isn't a good idea' for consumers or developers
"Our hope is that by providing that funding that developers will be less likely to take on deals that require them to be exclusive."
June 17, 2016
Mount & Blade 2 dev will release gameplay code to support modders
Mount & Blade 2: Bannerlord developer Taleworlds will make the game's code available to modders "so they'll be able to make whatever they want."
June 17, 2016
Nintendo of America boss says 'no' to VR until tech goes mainstream
"For us the technology has to be at a point where it can be mainstream, and then it takes content creating companies like us to really make things that the consumer wants to experience."
June 17, 2016
Mafia 3 and the value of putting game developers in a box
Sometimes, maybe the best thing you can do as a developer is box yourself in. That's one takeawy from this chat with Hangar 13's Haden Blackman about lessons learned in making a new Mafia game.
June 17, 2016
Six Key Takeaways On Where E3 Is Headed
I had a chance to check out E3 this week in Los Angeles, and I have some thoughts on where the show might be going, and how it's changing in these new and interesting times.
June 17, 2016
How To Make A Kickass Game Art Portfolio
Knowing how to create and present your portfolio when you apply to a game company is just as important as having awesome 2D/3D skills. If you have a badly presented portfolio you will struggle to find work. Here are some advice on making a good portfolio!
June 17, 2016
Analyzing Core Character Movement in 3D
Some tools and tips for analyzing core character movement in 3D, along with some source code to get you started.
June 17, 2016
Moveless Chess, an imaginary interview to ourselves
In this interview we talk about Moveless Chess, our entry for last Ludum Dare (3rd place in Innovation) and the plans we have with the game.
June 17, 2016
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