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Do we always have to strive for 'realism'?
In this reprint from the January 2010 issue of Game Developer magazine, Damion Schubert contends that the pursuit of realism can sometimes lead to pretty unrealistic experiences.
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GDC 2014 adds board members, calls for talk submissions
Organizers have opened talk submissions for next March's GDC 2014 through August 29th, also adding Light & Dark Arts’ Christina Coffin and TinyCo’s Chelsea Howe to the main GDC Advisory Board.