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News
Valve's new Counter-Strike experiment pays back modders
As Valve continues to experiment with user-generated content on its Steam platform, the company this month launched a new series of limited-time DLC updates for its popular Counter Strike franchise.
May 1, 2013
Video: Hideo Kojima shows off Metal Gear Solid V's FOX Engine at GDC
Kojima Productions uses Metal Gear Solid V to demonstrate its photorealistic FOX Engine at GDC 2013, showing techniques that make the source material and in-game assets almost indistinguishable.
May 1, 2013
Here's what makes Ludum Dare so special
Sometimes the hardest part about developing a game is actually getting started. The Ludum Dare online game jam had its biggest turnout over the weekend, and moved hundreds to turn their ideas into reality.
May 1, 2013
Gearbox, Sega sued over alleged Aliens discrepancies
A lawsuit filed this week claims that Sega and Gearbox knowingly lied to consumers by releasing show demos for space shooter Aliens: Colonial Marines that were unrepresentative of the final product.
May 1, 2013
'Democracy is a killer, sometimes, in making games'
Richard Tsao, Ubisoft Chengdu's managing director, talks about the unique challenges (and advantages) of game development in the Chinese mainland.
May 1, 2013
Russia still leads in online piracy, says new Special 301 Report
The Office of the United States Trade Representative (USTR) has released its 2013 Special 301 Report, highlighting non-US markets which fail to enforce US copyright.
May 1, 2013
Get a job: Activision is looking for a Tools Programmer
Activison is currently seeking someone with a solid tools programming background, looking to join a successful, highly-motivated development team as a Tools Programmer.
May 1, 2013
Starbound pre-orders total $1M in three weeks
Team Chucklefish, the team behind upcoming sandbox-styled space game Starbound, has taken $1 million in pre-orders since it launched the payment options just under three weeks ago.
April 30, 2013
Watch how Oculus Rift can put your virtual self in a game
Independent developer Kelly Weaver has combined the technology of the Oculus Rift virtual reality visor with a pair of Razer Hydra motion controllers, to create a full body awareness demo.
April 30, 2013
Players are tired of the same old, says Nintendo's Iwata
It isn't just cheap, accessible mobile games that are making it difficult to sell $60 console titles, believes Nintendo president Satoru Iwata -- it's the overly saturated market too.
April 30, 2013
Nintendo's not ready for the cloud (or the cloud isn't ready for Nintendo)
"I do not think that acquiring a cloud gaming company will in any way improve our performance." - Nintendo president Satoru Iwata doesn't believe that cloud gaming is worth investing in at this point in time.
April 30, 2013
Using memorable, iconic sounds in video games
The jingling of coins in a Super Mario Bros. game, or the "waka waka" of Pac-Man -- our ears recognize these instantly. But as audio leans toward realism, have we forgotten the importance of iconic sounds in games?
April 30, 2013
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