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News
Should you seek out capital funding for your game?
Digital Capital's funding model offers project-based funding, with a concentration on digitally-distributed video games. Co-founder Todd Tribell explains.
Aug. 2, 2013
With EverQuest Next Landmark, SOE goes all-in on user-gen content
Sony Online Entertainment pulled the veil back on the previously-announced MMO EverQuest Next, and also made a surprise game announcement.
Aug. 2, 2013
Carmack: Xbox One and PlayStation 4 are 'essentially the same'
In his annual keynote for QuakeCon, John Carmack wrote off high-end graphics, and deemed next-generation consoles Xbox One and PlayStation 4 essentially identical pieces of hardware.
Aug. 1, 2013
Get a job: Zenimax's Battlecry Studios is seeking character artists
"We are looking for a Character Artist with the motivation and desire to work on a world class team to build awesome and amazing characters for an upcoming online title."
Aug. 1, 2013
Sony's PlayStation business still looking worse for wear
Sony continued to show signs of financial improvement in the first quarter of this fiscal year, although once again it was nothing to do with its PlayStation business.
Aug. 1, 2013
Notch, Suda51 and more judging indie game jam in September
The second Indie Speed Run game jam will begin next month, with a range of especially notable industry figureheads judging entries for prizes totalling $4,000.
Aug. 1, 2013
Social casino company Slingo acquired for $15.6 million
Social games company Slingo has been acquired by internet services company RealNetworks, as the latter looks to forge a path into the world of social casino games.
Aug. 1, 2013
It's important that consumers accept the Wii U - Iwata
"Nintendo developers are extremely insatiable when it comes to whether what they make resonates with customers or not." - Nintendo's Satoru Iwata discusses the need to cater to customers.
Aug. 1, 2013
How contest wins and world travel helped fund, form Antichamber
Alexander Bruce's Antichamber was bolstered by contest wins. In this interview, he discusses the contest experience, and what funding he didn't take.
Aug. 1, 2013
'A shooter like Bejeweled Blitz': The Drowning's unusual mandate
DeNA's always-outspoken Ben Cousins talks about The Drowning, Scattered Entertainment's attempt to address the evolving mobile space.
Aug. 1, 2013
Warface, ibb & obb, mobile analytics talks added to GDC Europe
Extensive overviews of ibb & obb (pictured), and Crytek's free-to-play FPS Warface join Flurry's mobile analytics lecture in August's GDC Europe 2013 event in Germany.
Aug. 1, 2013
Video: How game publishers must adapt in the new digital world
For Gamasutra's Alternative Funding week, we're revisiting a GDC Europe panel where Konami, Microsoft and Capcom make cases for a publisher's added value in an age of self-publishing.
July 31, 2013
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