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News
Get a job: Join Blizzard's props team on World of Warcraft
"Do you have a solid background in the foundations of art such as structure, composition and color? If so, the World of Warcraft Prop Team wants to meet you."
July 29, 2013
Q&A: Learning from Shadowrun Returns' Kickstarter success
Shadowrun Returns was the highest-pressure game of Jordan Weisman's long career. Here's how he was able to pull it off successfully, and how you might be able to do the same.
July 29, 2013
It's Alternative Funding Week on Gamasutra
You have more options than ever when it comes to funding your game's development. As part of our first themed week, we'll be examining the latest methods in obtaining those funds.
July 29, 2013
Video: A strategic approach to crowdfunding on Kickstarter
Kickstarter's Cindy Au joins Julie Coniglio of game developer Awkward Hug to discuss advice on creating an effective crowdfunding campaign.
July 29, 2013
Warren Spector: Who forgot the 'role' in Role-Playing Games?
In this reprint from the September 1998 issue of Game Developer magazine, famed Deus Ex creator Warren Spector envisions a sandbox future where roleplaying takes center stage.
July 26, 2013
Is there such a thing as too much transparency with players?
Capcom employee Greg "GregaMan" Moore delivers his take on 2011's cancellation of Mega Man Legends 3 -- but also raises certain questions about the amount of transparency between developers and fans.
July 26, 2013
Get a job: Spin Master is seeking a monetization analyst
Los Angeles-based children's entertainment company Spin Master Inc is searching for a monetization analyst using "both economic and psychological best practices."
July 26, 2013
Humble Bundle responsible for over half of Sword & Sworcery sales
Superbrothers: Sword & Sworcery EP debuted on iOS in 2011 before going multiplatform the following year. Here, the developers have produced a new infographic detailing the game's success to date.
July 26, 2013
World of Warcraft continues to hemorrhage players
Buried within Activision Blizzard's press release announcing its split from Vivendi, the company revealed that World of Warcraft subscribers continue to dwindle, dropping down to 7.7M worldwide.
July 26, 2013
A dark (yet hilarious) take on video game publishing
Tim Keenan, the developer behind indie game A Virus Named Tom, has given some insight into the sort of publishers that he talked to while trying to get his game on various platforms.
July 25, 2013
What we know and don't know about Xbox One self-publishing
Microsoft has said that the Xbox One will allow developers to self-publish their games on the console -- but some of the details are incredibly vague.
July 25, 2013
Google's Chromecast could throw your mobile and browser games onto your TV
Google this week announced The Chromecast, a small WiFi-enabled HDMI dongle that may well prove big news for bringing mobile and browser games to your living room.
July 25, 2013
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