Product
Game Protection
Anti-Cheat & Anti-Hack
Online Protection
Solutions
FPS Game Solution
SLG Game Solution
Casual Game Solution
MMO Game Solution
Card Game Solution
Help Center
Android
User Manual
Tool Download
FAQ
iOS
User Manual
Tool Download
FAQ
Windows
User Manual
Tool Download
FAQ
Blog
Price
Android
iOS
Windows
Company
About us
Why JikGuard
Contact us
Free Trial
News
Get a job: Be a software engineer for NetherRealm Studios
"NetherRealm Studios, a division of WB Games Inc., seeks a Gameplay Software Engineer to join the team behind Batman: Arkham City Lockdown."
June 11, 2013
Nintendo bets on new Mario, Smash Bros. games to save the Wii U
Although there weren't any real surprises during Nintendo's E3 broadcast today, the Japanese publisher was ready to pull out the big guns in a bid to save its flagging Wii U console.
June 11, 2013
Ubisoft Massive hires the entire Southend Interactive team
Off the back of yesterday's reveal of Tom Clancy's The Division at E3, Ubisoft Massive today confirmed that it has hired the entire team at Southend Interactive.
June 11, 2013
Microsoft Points will be retired this fall
Microsoft revealed during yesterday's E3 event that it will soon retire its Microsoft Points virtual currency in favor of local currency. This transition will begin in fall 2013, says the company.
June 11, 2013
'We knew we were gonna land cheaper than those green guys'
"We knew we were gonna land a little bit cheaper than those green guys." - Sony's Scott Rohde says that the PS4 pricing and used games policy were not direct responses to Microsoft's Xbox One.
June 11, 2013
Xbox One will launch in Asia in late 2014
Microsoft's Xbox One will not see a release in Asia later this year alongside the U.S. and European releases. Instead, Asian territories will have to wait until late 2014 to get their hands on the console.
June 11, 2013
GDC Europe adds Tomb Raider, Schneider-Johne, Sproing talks
GDC Europe 2013 has added a talk from German biz veteran Boris Schneider-Johne (Monkey Island translator, Power Play editor), as well as on Tomb Raider's camera and on C++ compile times.
June 11, 2013
Video: Three talks exploring creativity in game design
The Stanley Parable's Davey Wreden, Spelunky XBLA's Andy Hull, and Loot Drop designer James Lantz offer unique lessons to expand creative game design.
June 11, 2013
Microsoft reveals Xbox 360 transition strategy, console redesign
Kicking off the festivities of this year's Electronic Entertainment Expo, Microsoft kicked off its morning press conference with a look at its Xbox 360 transition strategy.
June 10, 2013
PlayStation 4 hardware unveiled, priced at $399
Just moments ago, Sony unveiled the official model for its PlayStation 4. It bears a not unsurprising resemblance to its direct rival, the Xbox One, but smaller and, dare we say, cuter.
June 10, 2013
Microsoft: We haven't forgotten about indies, honest
As promised, Microsoft spent the bulk of its E3 presser this morning in Los Angeles to detail games which could be expected on the Xbox One. We saw a few overtures toward indies... but not much.
June 10, 2013
EA doubles down on sequels and spinoffs, teases Mirror's Edge 2
Electronic Arts kicked off its E3 press conference this afternoon, previewing 11 titles intended for next-generation platforms.
June 10, 2013
Prev
1
...
2425
2426
2427
2428
2429
2430
2431
2432
2433
...
2481
Next