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News
Apple posts first earnings decline in 11 years
Apple ended the 2013 fiscal year with its first earnings decline in 11 years, the company revealed this week -- although its next quarter is looking bullish.
Oct. 29, 2013
Nexon injects millions in funding into online game company Rumble
Tokyo-based online game publisher Nexon continues to see potential in Rumble Entertainment, a studio founded by a group of BioWare, Zynga and EA veterans.
Oct. 29, 2013
RuneScape's new 'Bond' system deals blow to gold farmers
Runescape developer Jagex claims that it has managed to reduce illegal gold farming in its free-to-play MMORPG by a notable 81 percent in a single month, through the use of a "Bonds" real-money system.
Oct. 29, 2013
SpyParty's vicious (and entertaining) cycle of stress and relief
SpyParty creator Chris Hecker has found himself observing human behavior, watching people wander and coalesce at parties and in crowds.
Oct. 29, 2013
8 tips for better motion control, according to Harmonix
From its early Karaoke titles, to its massively popular Rock Band series, Harmonix is always looking at new control methods that increase social interaction among players.
Oct. 29, 2013
Grand Theft Auto V a sales milestone for Take-Two
Publisher Take-Two had a huge financial quarter, thanks to sales of blockbuster title Grand Theft Auto V that drove over a billion dollars in revenue.
Oct. 29, 2013
Learn everything you need to know about the app business at ADC
Talks by App Annie on app store trends, GamesAnalytics on analytics-driven design, and Mindgrub CEO on six steps to mobile app success are just a few of the business sessions showing at
ADC
in LA next week.
Oct. 29, 2013
Video: Build better dev tools, build better games
Before writing a single line of code, Ubisoft's David Lightbown suggests taking a multi-step, time- and cost-efficient approach to developer tool design in this GDC Europe 2013 video.
Oct. 28, 2013
LINE social platform aiming for 2014 IPO - report
LINE Corp, the Japanese company behind the LINE Game Platform, is set to go public at the Tokyo Stock Exchange next year, according to media reports.
Oct. 28, 2013
Street Fighter II designer opens up about the cancelling 'bug'
"It didn't seem to cause any bugs, so we decided it could be a feature to expand the gameplay." - Street Fighter II designer Akira Nishitani has finally given insight into the cancelling "bug" from the iconic fighting game.
Oct. 28, 2013
New survey sheds light on how UK devs feel about piracy
An overwhelming number of game developers in the UK are adapting their games and business models to best deal with piracy, according to a new survey.
Oct. 28, 2013
This Week in Video Game Criticism: From Johnny Gat to Gone Home
This week, our partnership with game criticism site Critical Distance brings us picks from Eric Swain on topics including Saints Row's Johnny Gat and the three games of Gone Home.
Oct. 28, 2013
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