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News
Investors aren't interested unless you generate $1M a day, says Fishlabs
"If you don't have a game that has the potential to generate $1 million a day, it is a tough call [for investors]." - Fishlabs CEO Michael Schade discusses why his studio has fallen on hard times.
Oct. 28, 2013
Samsung solicits devs for its home media ecosystem
Kicking off its first ever developer conference today in San Francisco, consumer electronics heavyweight Samsung began its first major push to draw app and game devs into its growing ecosystem of interconnected products.
Oct. 28, 2013
Nvidia Shield updates functionality with new 'Console Mode'
NVidia has rolled out a new update for its Shield handheld game system. Among the new features, the update includes a new 'Console Mode,' effectively turning the Shield into a home console.
Oct. 28, 2013
Deep Silver on piracy: 'We typically ignore it'
"As a publisher, you just live with it," says Deep Silver CEO Klemens Kundratitz, saying the company's policy with successes such as Saints Row IV has been to look beyond piracy concerns.
Oct. 28, 2013
eSports @ GDC Next includes Riot, Turtle Ent, Twitch, Day[9]
Next week's
GDC Next
in LA has major talks planned to discuss the explosive popularity of eSports, the data behind the events, and how your game can get in on the worldwide action.
Oct. 28, 2013
Get a job: Goblinworks is looking for programmers
"We are seeking rock star programmers who want to work in one of the toughest game disciplines: MMO development. We can teach you the ropes, but you must come with strong programming chops."
Oct. 28, 2013
Make apps that make life easier - including for Google Glass - at ADC
Learn how to design cutting-edge lifestyle apps in
ADC
talks by Trulia on its wearable tech Google Glass app, Square on Expressionist app design, and Evernote on shaping users' first impressions.
Oct. 28, 2013
Advanced I/O Week kicks off on Gamasutra
Today marks the beginning of another themed week on Gamasutra – this time focusing on the advanced video game input/output systems of the future.
Oct. 28, 2013
EA cuts ties with one of sports' most recognizable athletes
One of the most familiar names in sports will be dropping out of EA Sports' video game portfolio, the company announced Monday.
Oct. 28, 2013
Call for blogs: Share your expertise in VR, biofeedback and more
Today Gamasutra launches
Advanced I/O Week
. Read on to find out how your contributions can become part of our efforts to inform developers.
Oct. 28, 2013
5 questions for the future of virtual reality games
Many design trends emerge out of a desire to fulfill a fantasy like virtual reality, but without proven forethought, they risk becoming expensive fads.
Oct. 28, 2013
Video: Game production, the League of Legends way
League of Legends lead producer Travis George details his approach to video game production, noting that it's better to trust your teams than to fall into the trap of micromanagement.
Oct. 25, 2013
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