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News
Hackers Target Multiple Middle East Banks
A wave of emails targeting multiple banks in the region is the first wave of data exfiltration and recon in what could be a major offensive.
May 23, 2016
20M Instagram Accounts Vulnerable to Account Hijacking
A flaw in the service’s password reset processes meant that 4% of Instagram accounts could be rather easily compromised.
May 23, 2016
Get a job: Loot Crate is hiring a Game Producer
Loot Crate, the Los Angeles-based company that ships monthly boxes of tchotchkes to subscribers, is now looking to hire a game producer to assist it in its nascent game development efforts.
May 23, 2016
GDC Europe 2016 calls for Innovative Games Showcase submissions
GDC Europe 2016
organizers have opened
call for submissions
to the third annual European Innovative Games Showcase at the Cologne, Germany show this August.
May 23, 2016
Inks turns pinball into a canvas for gorgeous abstract art
“I wanted the levels to look like they could be printed and hung on the wall," says developer Luke Whittaker. "It’s basically about making a beautiful experience for people.”
May 23, 2016
E3 Live invites general public to experience E3
For the first time in history, E3 organizers are opening up the show to the general public with the creation of a spin-off consumer event, E3 Live
May 23, 2016
Uncharted 4 surpasses 2.7 million sales in first week
Uncharted 4: A Thief’s End has surpassed 2.7 million units in combined worldwide physical and digital sales in just one week.
May 23, 2016
Apple backtracks, publishes politically sensitive iOS title as a game
Apple has backtracked on its decision to pull Palestinian title, Liyla and The Shadows of War, from the App Store "games" section due to politically sensitive content.
May 23, 2016
Report: Tencent preparing to take over Clash of Clans developer, Supercell
Chinese internet giant Tencent is in talks with Supercell’s majority shareholder, SoftBank, about a potential takeover deal.
May 23, 2016
Watch Google devs share lessons learned from VR game prototyping
From VR dogs playing poker to sticking a Vive controller in a watering can, Googlers at I/O give a broad-spectrum breakdown some of the things they've learned from experimenting with VR game design.
May 23, 2016
Overwatch and Blizzard's efforts to tell stories in a multiplayer shooter
In a recent chat with Rock Paper Shotgun, Overwatch designer Michael Chu speaks to how the game's writers are learning to work with the community in a sort of "cat-and-mouse" game of storytelling.
May 23, 2016
Former exec speaks to the risk-averse nature of Disney's game biz
Years ago, game industry veteran Alex Seropian served as an executive within Disney's games division. Now, he speaks to TechInsider about how Disney went from embracing game development to abandoning it.
May 23, 2016
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