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News
Core Labs Game Accelerator seeks more devs to mentor and support
This weekend marks the deadline to apply for the second Core Labs Game Accelerator program, a 6-month online initiative pitched as a way to help you build a sustainable business around your game.
Jan. 29, 2016
Sharpen your community management skills at GDC 2016
GDC officials highlight a handful of great game community management
GDC 2016
talks from seasoned talent at Blizzard, Trion, Daybreak and more.
Jan. 28, 2016
LittleBigPlanet 3 dev Sumo Digital to open new UK studio
Nottingham will become the home of LittleBigPlanet 3 developer Sumo Digital's third global studio, and will work in tandem with the studio's Sheffield and India offices on a number of projects.
Jan. 28, 2016
Rovio spins off education businesses to create Fun Academy
Angry Birds creator Rovio has spun out its education operations into a new company under the name of Fun Academy.
Jan. 28, 2016
GameStop turns publisher for Insomniac's Song of the Deep
Ratchet & Clank developer Insomniac Games' latest title, a 2D side-scroller called Song of the Deep, will be published by GameStop.
Jan. 28, 2016
Road to the IGF: Star Maid's Cibele
'It would be easy to make myself look cool in a game about myself, but that's not my goal,' says Nina Freeman. 'I want to be honest, which doesn't always make me look cool in the game story.'
Jan. 28, 2016
USC Games is becoming an academic publisher for video games
The University of California's games program, USC Games, is going to try its hand at being a publisher, starting with games made by its own students.
Jan. 28, 2016
GOG launches its own take on Steam's Early Access service
Nearly three years after Valve rolled out Steam's Early Access program, competitor Gog.com is launching its own curated storefront dedicated to selling "games in development."
Jan. 28, 2016
Capcom's fortunes rise on the back of games like Monster Hunter X
Capcom reports today that it's seen an uptick in both sales and profits over the past nine months, driven primarily by sales of console and mobile games -- most notably, Monster Hunter X.
Jan. 28, 2016
Star Wars Battlefront helps fuel a strong holiday quarter for EA
The holiday season seems to have treated Electronic Arts well, as the company reported an increase in both its sales and profits over the period as part of its most recent financial filing.
Jan. 28, 2016
Arcen to lay off 'almost all' staff after poor sales of its latest game
Indie game company Arcen (AI War) expects to lay off nearly all of its staff by Monday for financial reasons, according to a lengthy blog post published today by company founder Chris Park.
Jan. 28, 2016
Microsoft beats profit estimates, but Xbox sales slip
The company did very well in its core productivity and tech businesses, but its Xbox performance isn't what it could be.
Jan. 28, 2016
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