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News
The secrets of Ikaruga and its developer, Treasure
A newly translated interview with CEO Masato Maegawa reveals how the company kept its head above water even as the shooter genre died -- and why its CEO pushed on game designs.
Jan. 5, 2016
Q&A: Jonathan Blow on The Witness and the state of indie games
'I have spent all the Braid money, that’s all gone. So... hopefully some people will buy this new game.'
Jan. 4, 2016
Get a job: Be a Game Designer at Tynker
The folks at Tynker, an educational games startup in Mountain View, CA, are looking for a game designer to join their team and own the process of designing, adjusting and launching games for kids.
Jan. 4, 2016
Video: How Race the Sun became a success through stubbornness
At GDC 2015's Indie Games Summit Flippfly founders Aaron and Forest San Filippo discuss the ups and downs of their stubborn efforts to create, fund and promote their debut game Race the Sun.
Jan. 4, 2016
GDC 2016: Limbo devs share tips on coding games with striking art styles
At GDC 2016 a pair of Playdead graphics specialists will break down how the studio that made Limbo is actually coding the building blocks of a unique art style for its next game: Inside.
Jan. 4, 2016
Blind player completes Ocarina of Time after five years
A blind video game player has completed The Legend of Zelda: Ocarina of Time after five years by using in-game sounds to guide him through the world of Hyrule.
Jan. 4, 2016
New record set as Steam hits 12 million concurrent users
Just under six months after Valve saw Steam surpass 10 million concurrent users, the platform has now set a new record.
Jan. 4, 2016
Oculus Touch controller delayed, won't ship alongside Rift
Oculus' Touch controller won't be shipping alongside its Rift virtual reality headset as originally thought, with the company explaining it needs more time with the tech before release.
Jan. 4, 2016
Activision purchases Major League Gaming
UPDATE: The purchase is confirmed. Call of Duty publisher Activision Blizzard has agreed to purchase the majority of North American eSports outfit Major League Gaming's assets.
Jan. 4, 2016
Steam Spy: Last year the paid Steam games market hit $3.5 billion
Based on data gathered from his Steam Spy analytics platform, programmer Sergey Galyonkin reports that people spent roughly $3.5 billion on full, paid Steam games -- not F2P games or DLC -- in 2015.
Jan. 4, 2016
Obituary: Veteran game composer Brad Fuller
Gamasutra has learned that Brad Fuller, a veteran composer who crafted the sound of Atari classics like Marble Madness and Tetris, passed away over the holidays after a long bout with cancer.
Jan. 4, 2016
10 years later, Garry's Mod surpasses 10 million copies sold
Over the weekend Facepunch Studios founder Garry Newman announced that Garry's Mod, the physics engine playground that got its start as a Half-Life 2 mod, has now sold over 10 million copies.
Jan. 4, 2016
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