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News
Nintendo joins graphics standards body Khronos Group
With little fanfare, Nintendo has joined the not-for-profit consortium of academics and media companies dedicated to managing open-standard graphics APIs like OpenGL and its successor, Vulkan.
Sept. 22, 2015
High-profile premium game falters in F2P-dominated mobile market
"Our expectation is about 1/3 the return of the original Spider for 5 times the man-hours," Tiger Style's David Kalina tells PocketGamer in a new interview about the studio's latest release.
Sept. 22, 2015
Obituary: BioWare, Junction Point, Origin veteran Peter Shelus
Gamasutra has learned that the veteran, whose career spanned more than two decades and big-name projects like Wing Commander and Deus Ex, has passed away.
Sept. 22, 2015
When artificial intelligence in video games becomes...artificially intelligent
The broader field of artificial intelligence holds potential for smarter games, and smarter game development. But using advanced AI techniques in games isn't so simple.
Sept. 22, 2015
Getting the audience involved in Until Dawn's story
"You’re no longer laughing at the choices the characters make, you’re actually making them. It almost subverts the subversion by making you responsible for the choices."
Sept. 22, 2015
This Week in Video Game Criticism: From Mario Maker to Sunless Sea
This week, our partnership with game criticism site Critical Distance brings us picks from Kris Ligman on topics ranging from the critical reception of Super Mario Maker to the literary heritage of Failbetter's Sunless Sea.
Sept. 21, 2015
The secrets to scrappiness: Fighting to survive as an indie studio
Kitfox Games (Shattered Planet) director Tanya X. Short shares lessons learned and, more generally, the philosophy of tenacious "scrappiness" that has allowed her indie studio to survive and thrive.
Sept. 21, 2015
Get a job: Hi-Rez Studios seeks a Game Systems Programmer
The developer of Smite and Tribes: Ascend is hiring a game systems programmer to join the development team at Hi-Rez Studios' Alpharetta, Georgia headquarters and work on their new game.
Sept. 21, 2015
'Discovery kind of sucks,' so Unity aims to do something about it
At Unite 2015 in Boston, Unity unveiled a new website that aims to help game developers with discovery. It offers blogging tools and demo streams, and is linked to existing Unity accounts.
Sept. 21, 2015
Malware invades Apple App Store via Tencent's WeChat & other apps
In what it believes is the 1st major attack on Apple's App Store, Reuters reports hundreds of legitimate apps infected by malware have been taken down from the storefront, including Tencent's WeChat.
Sept. 21, 2015
Rather than go public or sell out, Kickstarter becomes a public benefit corp
Kickstarter is reorganizing itself as a "public benefit corporation,"which entails spelling out a mission of public benefit in its charter and making regular social impact reports to the public.
Sept. 21, 2015
Cross-platform IAP support and new VR/AR dev tools are coming to Unity
To kick off Unite Boston today Unity announced a slate of engine improvements, including revamped VR/AR dev tools, a Unity Cloud Build upgrade and a new cross-platform in-app purchase toolkit.
Sept. 21, 2015
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