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News
Kliuless? Gaming Industry ICYMI #8
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.
Oct. 19, 2018
UK ISPs: Government Must Take Lead on Cybersecurity
ISPA calls for simplified reporting and regulatory environment
Oct. 18, 2018
Former Equifax Developer Sentenced for Insider Trading
Former Equifax Developer Sentenced for Insider Trading. Atlanta man worked on breach portal
Oct. 18, 2018
European Banks and Police Warn Consumers of Cyber Scams
European Banks and Police Warn Consumers of Cyber Scams. Awareness raising exercise is part of European Cyber Security Month
Oct. 18, 2018
Amid Fears of Election Security, SEO Poisons URLs
Poll finds Americans are concerned about election security, and Zscaler says SEO is poisoning midterm elections.
Oct. 18, 2018
Consumers Forgive Post-Breach, Want Privacy Rules
A survey suggests that consumers forgive brands but want GDPR-like rules in the US.
Oct. 18, 2018
GreyEnergy Potential Successor of BlackEnergy
GreyEnergy targets the energy sector with a malware framework similar to that of BlackEnergy, says ESET.
Oct. 18, 2018
Secretly console first: A better approach to multi-platform game UI design
This article is aimed at UI minded folks working on AAA/AA games with a view to helping them to avoid creating problems for themselves while still providing a great player experience.
Oct. 18, 2018
Skybound CEO aims to finish out The Walking Dead with '100%' former Telltalers
In an AMA held on Reddit, CEO of Skybound Games Ian Howe and former creative director at Telltale Kent Mudle answer questions from players to try and shed light on the Telltale deal.
Oct. 18, 2018
Rockstar devs comment on work culture after 100-hours backlash
Rockstar has given its employees permission to speak frankly about working conditions at the studio on social media, and it's resulted in some interesting tales from behind the scenes.Â
Oct. 18, 2018
Rockstar Games clocks the average employee's workweek at 42-45 hours
Rockstar Games shared employees’ self-reported hours spanning from January to September of this year in the wake of outcry over crunch.
Oct. 18, 2018
Video: How Gauntlet paved the way for class-dependent multiplayer
In this GDC 2012 talk, Gauntlet creator Ed Logg, who also designed Centipede and Asteroids shares his thoughts on creating the game that paved the way for many popular titles.
Oct. 18, 2018
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