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News
Video: Using Lego and literary genius to prototype Wayward Manor
Paper and Lego prototyping saves development time and money, explains Wayward Manor developer Matt Korba. Its abstract nature also makes it easy to appeal to those outside the game industry.
Dec. 9, 2013
Call for blogs: The top games of 2013
Evaluate the best games of the year alongside Gamasutra's editors -- by contributing a blog post that tackles the game or games you consider most significant in 2013.
Dec. 9, 2013
Skullgirls fallout: Konami requests console game be delisted
Skullgirls developer Lab Zero Games and co-publisher Autumn Games have terminated their business relationship with Konami -- and it would appear that Konami was not completely onboard with this train of thought.
Dec. 9, 2013
Influential game devs join IGF 2014's jury panels
Some of the most notable people in game development will be evaluating IGF 2014's standout entries. Today IGF announces members of some of the discipline-specific jury panels.
Dec. 9, 2013
Independent Games Festival's 1999 finalists, then and now
IndieGames.com's editor-in-chief John Polson takes a look back at the Independent Games Festival, and the impact the event had on the lives of its early participants.
Dec. 9, 2013
GOG's new money-back guarantee is more about trust than refunds
GOG, a digital distribution platform for PC games, announced a 100 percent money-back guarantee for all of the games it sells. The catch is, all of GOG's games are DRM free.
Dec. 9, 2013
Q&A: How CD Projekt RED develops The Witcher without losing its soul
Gameplay producer Marek Ziemak talks about how the successful RPG franchise increases in scope -- and its development team increases in size -- without losing the "garage" feel of the old days.
Dec. 9, 2013
NSA looking for terrorists in online games, says new Snowden leak
A document leaked by former National Security Agency contractor Edward Snowden states that the NSA has been sending agents into online games, in a bid to infiltrate online game communities.
Dec. 9, 2013
VGX 2013: No Man's Sky, Telltale's Game of Thrones steal the show
Everyone is talking about Hello Games' next project, an ambitious open-world game inspired by classic sci-fi from the likes of Clarke and Asimov.
Dec. 8, 2013
Video: Rethinking the adventure game genre for the modern age
Double Fine's Tim Schafer and his team are taking on the challenge of reimagining the adventure game genre with Broken Age. In a GDC Next session, they explained how they're doing it.
Dec. 6, 2013
Two years on, Microsoft Studios Victoria shuts down
Nearly two years after Microsoft originally opened a game development studio in Victoria, Canada, the company has now shut the studio down, with around 30 jobs lost according to reports.
Dec. 6, 2013
Veteran Square designer Akihiko Yoshida leaves after 18 years
Akihiko Yoshida, the veteran video game artist who has designed characters for Square Enix for nearly two decades, has announced his departure from the company in a rather unique manner.
Dec. 6, 2013
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