Product
Game Protection
Anti-Cheat & Anti-Hack
Online Protection
Solutions
FPS Game Solution
SLG Game Solution
Casual Game Solution
MMO Game Solution
Card Game Solution
Help Center
Android
User Manual
Tool Download
FAQ
iOS
User Manual
Tool Download
FAQ
Windows
User Manual
Tool Download
FAQ
Blog
Price
Android
iOS
Windows
Company
About us
Why JikGuard
Contact us
Free Trial
News
Google brings Minecraft into the quantum computing equation
In a bid to get kids excited in the field of quantum computing, the Google Quantum Artifical Intelligence team has injected Minecraft into the equation.
Oct. 21, 2013
Video: Exploring the Ouya's mistakes with its founder Julie Uhrman
"We make a ton of mistakes. Let me count the ways." - Ouya's Julie Uhrman discusses the problems that the microconsole has faced since it launched in the summer.
Oct. 21, 2013
Blizzard wins lawsuit against World of Warcraft bot company
After two years of legal battling, a company that provides exploitative bot capabilities for Blizzard's World of Warcraft MMO has been forced to cease operations, and pay Blizzard $7 million in damages.
Oct. 21, 2013
The wonderful depravity of Frictional Games' Soma
Creative director Thomas Grip discusses the legacy Frictional Games will continue with upcoming Soma -- the tricky parts of combat-less horror games, reaching a new audience on PS4, and much more.
Oct. 21, 2013
Video: The design process of Scale
Scale made a splash this morning showing off an innovative FPS mechanic inspired by developer Steve Swink's work as a 3D modeler. Here, Swink takes viewers inside the game's design process and philosophy.
Oct. 18, 2013
Life, loss and the beauty of the roguelike in Road Not Taken
Spry Fox creative lead Dan Cook opens up about Road Not Taken, the upcoming roguelike that weaves an impressionist narrative through emergent gameplay in a tale of harsh winters and losing one's way.
Oct. 18, 2013
Funding push for Chinese mobile publisher Chukong reaches $83M
Successful Chinese mobile publisher parent company Chukong Technologies continues its upward momentum, announcing it had raised $50M in new capital to put toward publishing, localization, and developer tools.
Oct. 18, 2013
PS4's launch roster dwindles again, as DriveClub is delayed
SCE Worldwide Studios and Evolution Studios has announced that it will be delaying its upcoming DriveClub racing game to early 2014, a few months after the PlayStation 4's November launch.
Oct. 18, 2013
Get a job: 2K Sports is looking for UI artists
Visual Concepts Entertainment (2K Sports), the developers of critically acclaimed NBA2K franchise is seeking UI/Graphic Design talent to join our talented studio in Novato, northern California.
Oct. 18, 2013
Reminder: IGF 2014 Main Competition deadline ends on Saturday!
Don't miss the IGF deadline! Submissions for the 2014 Independent Games Festival Main Competition entries are due October 19, and Student Showcase Entries are due October 31.
Oct. 18, 2013
On trying to 'epic fail'-proof your game
In this reprint from the November 2010 issue of Game Developer magazine, technical art director Steve Theodore advises on the good intentions but occasional pitfalls of trying to plan for every eventuality.
Oct. 18, 2013
Shrinking, growing and how a 3D modeling tool inspired Scale
"It occurred to me that using the scale tool in a 3D modeling package is kind of cool and hey, maybe I could make a game out of that," says Steve Swink about his upcoming game, Scale.
Oct. 18, 2013
Prev
1
...
3525
3526
3527
3528
3529
3530
3531
3532
3533
...
3653
Next