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News
Watch Russ Bullock break down the dev process for MechWarrior 5: Mercenaries
Check out this conversation with one of the lead developers behind MechWarrior 5: Mercenaries and learn more about the game's design and development.
Dec. 11, 2019
Deep Dive: Making the 2D action game tool Pixel Game Maker MV
Takuya Hatakeyama, director on Kadokawa's Pixel Game Maker MV, goes in-depth on the creation of the recently-released 2D action game tool.
Dec. 11, 2019
Resident Evil 2 remake has passed 5 million sales
The remake business is booming over at Capcom, with the studio’s reimagining of Resident Evil 2 having sold over 5 million copies since launching in January.
Dec. 11, 2019
Double Fine veteran Greg Rice is Sony's new global head of indie accounts
Double Fine’s former VP of business development Greg Rice has joined Sony Interactive Entertainment as the global head of indie accounts.
Dec. 11, 2019
Report: Former Platinum CEO Tatsuya Minami opens new studio M-Two Inc.
Former Capcom producer and Platinum Games CEO Tatsuya Minami has formed a new studio called M-Two Inc.
Dec. 11, 2019
Pokemon Go developer Niantic raised $100,000 for STEM programs in 2019
Pokemon Go and Harry Potter: Wizards Unite developer Niantic raised $100,000 for STEM programs in communities around the world during 2019.Â
Dec. 11, 2019
Get a job: Hades dev Supergiant Games is looking for an Engine Programmer
Our ideal candidate would relish the technical challenges inherent in cross-platform engineering, rendering, multi-threading, systems architecture, and optimization.
Dec. 11, 2019
Apply now to participate in the GDC 2020 low-income pass lottery!
Game Developers Conference organizers have once again donated a number of complimentary passes for GDC 2020 that will be given away (via lottery) as part of a special low-income GDC pass program!
Dec. 11, 2019
Video: How women-in-games initiatives make a difference
In this 2016 panel, devs Stephanie Fisher, Sagan Yee, Gemma Thomson, Rebecca Cohen-Palacios and Zoe Quinn explore the impact women-in-games initiatives have had on their lives and communities.
Dec. 11, 2019
Seeing Red: Analyzing the Pitfalls of the Virtual Boy
In 1995 Nintendo decided that they weren’t going to be held back by science fiction or anti-social behavior. They were going to dip into VR. And in doing so, they were going to make the most physically uncomfortable gaming console of all time.
Dec. 11, 2019
Sega Announces Yakuza Anniversary Stream
Sega's announced a live stream to celebrate the anniversary of the franchise which will air on the 18th
Dec. 10, 2019
GOG Galaxy 2.0 is now in open beta phase
GOG.com has announced that GOG GALAXY 2.0, the free application to bring together all your games and friends in one place, is now available for everyone to test.
Dec. 10, 2019
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