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News
Capcom debuts its own classic system, a $260 plug-n-play home arcade
Capcom’s take on the classic console trend is a plug-n-play, two-person arcade setup with 16 classic arcade games baked in.
April 16, 2019
Xbox merges Live Gold and Game Pass under Xbox Game Pass Ultimate
The 2-for-1 subscription offers access to Xbox Game Pass' library of games and an Xbox Live Gold membership for one monthly fee.
April 16, 2019
Aiming for affordability, Xbox announces the Xbox One S All Digital Edition
Microsoft has officially unveiled the Xbox One S All Digital, a disc-less version of the company’s current generation console priced at $50 less than the regular Xbox One S.
April 16, 2019
Rocket League halts loot box use in Belgium and the Netherlands
Rocket League dev Psyonix has removed the ability for players in Belgium and the Netherlands to unlock the loot box-esque crates that show up in-game, citing government regulations for the decision.
April 16, 2019
The Sims 4 is getting mouse and keyboard support on consoles
The PlayStation 4 and Xbox One versions of The Sims 4 now support mouse and keyboard input.
April 16, 2019
Former IGDA executive director Jen MacLean joins Amazon Game Tech
MacLean stepped down from her IGDA role earlier this month and now joins Amazon Game Tech as Head of Worldwide Business Development.
April 16, 2019
Watch the lead devs of Inkle crack open Heaven's Vault
Developers Jon Ingold and Joe Humfrey stop by to discuss the making of Heaven's Vault.
April 16, 2019
The new grammar of television (and games): Lessons from an avocado
Designer and academic Dan Hill takes an in-depth look at a game about an avocado, drawing fascinating insight about interactivity in both television and video games.
April 16, 2019
Sony teases next-gen PlayStation specs in new interview
Sony's chief system architect Mark Cerny has revealed the company's next-gen console will support 8K graphics, 3D audio, a lightning quick SSD, and backwards compatibility with PS4 titles.
April 16, 2019
The source code for Infocom's classic text adventures is now on Github
The entire source code for a huge array of Infocom text adventures and interactive stories is now available on Github, thanks to historian and archivist Jason Scott.Â
April 16, 2019
Get a job: Disbelief is hiring a Junior Programmer 2
Junior programmers at Disbelief are called on to develop and debug in a variety of areas from gameplay to core engine programming.
April 16, 2019
Video: A classic game postmortem of Panzer Dragoon
The developers behind that classic Sega Saturn title believe that the lessons they learned working and struggling with the then-cutting-edge system can still be put to use by developers today.
April 16, 2019
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