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News
Creating Sigil, Doom's unofficial fifth episode
_Doom_designer John Romero talks about creating Sigil as both a mod for the original game and an (unofficial) follow-up to Doom's "final" chapter.
April 12, 2019
Animoca Brands acquires majority stake in Trilliona dev Skytree for $850k
Hong Kong-based mobile publisher Animoca Brands has acquired a 75 percent stake in developer Skytree for $850,000 in cash and shares.
April 12, 2019
Esports teams and players to get revenue from new Rocket League Esports Shop
Rocket League developer Psyonix is opening an Esports Shop that'll funnel revenue back to esports teams and players.Â
April 12, 2019
Respawn and Infinity Ward co-founder Jason West has joined Epic Games
Epic Games has made a notable hire in the form of Respawn and Infinity Ward co-founder Jason West.Â
April 12, 2019
Get a job: Paradox Tectonic, Sucker Punch Productions, and more are hiring now!
Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
April 12, 2019
In lieu of Store-hosted forums, Epic wants devs to link to external communities
Epic's Tim Sweeney says the company is encouraging developers to link to external communities on a game's Epic Games Store page rather than host entirely new forum on its own store.
April 12, 2019
Video: Practical advice for saving video game history before it's too late
The current state of commercial video game preservation is in rough shape, but there's something developers can do to help.
April 12, 2019
Tough Questions to Improve Your Leadership
"Tough Questions to Improve Your Leadership" is the name of a talk I gave at GDC this year. Along with the talk, there was a handout with questions that the audience could ponder about their leadership. This post is about the talk and those questions!
April 12, 2019
Das Geisterschiff Postmortem
Official Postmortem for Das Geisterschiff, a survival horror adventure dungeon crawler and the first game by Graverobber Foundation.
April 12, 2019
Motivate player for better engagement and retention
Whether you developing AAA games or mobile games, you know that you need a strong motivation system to engage and retain your users. Retention is a key metric for free to play games and this article will give you hints and trick to successfully achieve it
April 12, 2019
Underworld Ascendant – Patch 3 brings major framerate and loading improvements, full release notes
April 11, 2019
Shadow of the Tomb Raider Nude Mod is now available for download, brings 25+ sexy outfits
April 11, 2019
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