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News
IISP: Security Budgets Failing to Keep Pace with Threats
IISP: Security Budgets Failing to Keep Pace with Threats. Professional body’s first members’ poll highlights industry challenges
March 22, 2016
Cisco and Jasper – Accelerating Enterprise IoT Success Worldwide
Today, Cisco announced the close of our acquisition of Jasper, a leading IoT service platform provider that powers the IoT initiatives of more than 3,500
March 22, 2016
Digital Manufacturing Drives Innovation at Daimler Trucks
For DTNA, success isn’t just about controlling costs. It’s about building an agile company that can deliver exactly what the market demands—today and tomorrow.
March 22, 2016
Cisco HyperFlex – Customers Embracing Real Hyperconvergence
Customers are very good at sorting through hype. In the past couple of weeks Cisco, along with other vendors, has introduced new hyperconverged
March 22, 2016
Bigpoint acquired by Chinese publisher Youzu
Chinese publisher Youzu Interactive has agreed to acquire Hamburg-based online and mobile game specialist, Bigpoint.
March 22, 2016
Limbo dev open-sources its Unity 5 anti-aliasing tech
Following a talk on the topic at GDC last week, Limbo developer Playdead has released the source code for the temporal reprojection anti-aliasing solution used in its upcoming game Inside.
March 22, 2016
Firewatch backer Panic Inc. recouped investment in 24 hours
"Firewatch’s budget, while huge for us, was modest for a game of its quality and scope, but we made our investment back in about one day."
March 22, 2016
Sony shuts down DriveClub developer Evolution Studios
"We have reviewed and assessed all current projects and plans for the short and medium term and have decided to make some changes to the European studios structure."
March 22, 2016
Report: This is the year Nintendo stops manufacturing the Wii U
Japanese media outlet Nikkei has published a brief report (in Japanese) today that Nintendo intends to cease manufacturing its Wii U console and Wii U accessories by the end of 2016.
March 22, 2016
Oculus doubts commercial viability of room-scale VR -- for now
"We have the tech ability to provide room scale," Oculus' Jason Rubin tells Polygon. "We don't believe that the consumer has the space."
March 22, 2016
Naughty Dog shares a guided look at its Uncharted 4 production process
As part of a marketing effort for the game, Naughty Dog offers a brief glimpse into how the studio is changing its production pipeline for its first (original) Uncharted game on PlayStation 4.
March 22, 2016
Relentless opens new Welsh studio to make games based on Hasbro toys
Buzz! developer Relentless Software has laid plans to open a new studio in Wales using government funding, creating 70 jobs and working on new games based on Hasbro toy characters.
March 22, 2016
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