Product
Game Protection
Anti-Cheat & Anti-Hack
Online Protection
Solutions
FPS Game Solution
SLG Game Solution
Casual Game Solution
MMO Game Solution
Card Game Solution
Help Center
Android
User Manual
Tool Download
FAQ
iOS
User Manual
Tool Download
FAQ
Windows
User Manual
Tool Download
FAQ
Blog
Price
Android
iOS
Windows
Company
About us
Why JikGuard
Contact us
Free Trial
News
This Week in Video Game Criticism: From Polybius to pixel art
This week, our partnership with game criticism site Critical Distance brings us picks from Eric Swain on topics ranging from the legend of Polybius to a response to Blake Reynolds on the contemporary reception of pixel art.
May 25, 2015
Video: Using a real-time feedback system to make better games
Unknown Worlds' Hugh Jeremy explains how and why building a real-time sentiment feedback system into its open-world undersea exploration game Subnautica helped the studio make a better game.
May 25, 2015
Upcoming Technology Trends at Cisco Live
Cisco Live in San Diego is right around the corner. It’s the place to be to meet with people, learn and to stay current with the technology trends of the
May 22, 2015
Laid-off Zynga devs get a fresh start at a fantasy sports company
A former Zynga employee tells Re/code that roughly 38 of the 42 devs who lost their jobs when Zynga shuttered its Orlando studio this month have gone on to join fantasy sports game company Fanduel.
May 22, 2015
Video: Designing an immersive user interface for Hearthstone
Hearthstone senior UI designer Derek Sakamoto breaks down Blizzard's approach to UI design at GDC 2015, in the process shedding light on how you can best craft a great UI for your own game.
May 22, 2015
Get a job: Be a Cinematic Artist for Telltale Games
The studio responsible for (among other things) Game of Thrones and The Walking Dead are aiming to hire a cinematic artist to join the team at Telltale's San Rafael, CA office. There will be a test.
May 22, 2015
New Cisco Storage Networking Innovations for the Agile Data Center
Data is not just multiplying at an astounding rate. It is also changing dramatically in nature. Trends like the Internet of Things, Mobility, Cloud, and
May 21, 2015
Three Things I Learned at the OpenStack Summit – Day 3
Want to liven up a boring conversation? Bring up OpenStack appliances. That will get people talking. In an enthusiastic manner. With vigorously-defended
May 21, 2015
Come to GDC Europe for tips on soft-launching your next mobile game
GDC Europe 2015
is months away, and conference organizers are highlighting two can't-miss sessions on the process of soft-launching your iOS game and the trick to coding adaptive clothing systems for open-world games.
May 21, 2015
Get a job: Monolith is hiring an experienced Project Manager
The studio responsible for the award-winning Middle-earth: Shadow of Mordor are looking to hire a senior-level project manager to work alongside the team in Kirkland, Washington.
May 21, 2015
Video: Behind the scenes of Guilty Gear Xrd's striking 2D/3D art
At GDC 2015, Guilty Gear Xrd artist Junya C. Motomura explains how the team rebuilt a classic 2D fighting game in a full-3D graphical framework, while maintaining all of its old-school 2D charms.
May 21, 2015
Desura is not paying developers, but promises a fix
After devs complain publicly about not being paid, the digital download platform releases a statement saying it's "working to correct" problems. Gamasutra speaks to its head of dev relations to find out more.
May 21, 2015
Prev
1
...
4267
4268
4269
4270
4271
4272
4273
4274
4275
...
4783
Next