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News
Why asking for less than you need on Kickstarter hurts fellow devs
In a recent Polygon op-ed, game designer Katie Chironis argues that asking for less than you really need to make your game is a good way to ruin Kickstarter for everyone.
May 19, 2015
The Room dev challenges the taboo of open world VR
Fireproof co-founder Barry Meade discusses how a studio best known for making mobile puzzle games that take place in a single room came to create a high-flying "spy with a sweet jetpack" VR game.
May 19, 2015
Trojanized PuTTY Software
This post was authored by Cisco CSIRT's Robert Semans, Brandon Enright, James Sheppard, and Matt Healy. In late 2013–early 2014, a compromised FTP
May 18, 2015
Cisco and Intel team up to make SDN easy for Service Creation
If you missed the April 28th Cisco Knowledge Network (CKN) webinar, you missed a very special event (but, don’t worry we provide the link below to the
May 18, 2015
This Week in Video Game Criticism: From the challenges of narrative to the demise of P.T.
This week, our partnership with game criticism site Critical Distance brings us picks from Johnny Kilhefner on topics ranging from Konami's decision to pull P.T. to the challenges faced by game narrative.
May 18, 2015
Where in the world did blockbuster educational games go?
From the late 1980's through the 1990's, as console games and computer games remained two very separate markets, a few PC studios regularly sold millions of educational games. So what happened?
May 18, 2015
Get a job: Boss Key seeks a Multiplayer Game Designer
Cliff Bleszinski and Arjan Brussee's new studio is looking for a multiplayer game designer to work on its upcoming sci-fi shooter alongside the team at Boss Key's Raleigh, NC offices.
May 18, 2015
Video: How biking across America changes the way you make games
At GDC 2015, indie dev Greg Lobanov (Coin Crypt) spoke about his bike ride across America and how it inspired him to think differently about life -- and the video games he will spend his life making.
May 18, 2015
Microsoft Studios snaps up former Mass Effect lead Casey Hudson
Less than a year after his formal departure from BioWare, Casey Hudson has signed on to serve as creative director of Microsoft Studios as it develops both games and HoloLens experiences.
May 18, 2015
Grand Theft Auto V drives tidy year-end profits for Take-Two
Take-Two closed the book on its 2015 fiscal year this week with a strong fourth-quarter showing thanks to big revenue generators like the PC version of Rockstar's Grand Theft Auto V and 2K's multi-platform shooter Evolve.
May 18, 2015
Gearbox and 3D Realms settle lawsuit over Duke Nukem rights
Duke Nukem Forever developer Gearbox seems to have settled its lawsuit against 3D Realms (and development partner Interceptor Entertainment) over the rights to make Duke Nukem games.
May 18, 2015
Are you ready for F5 Agility next week – Edinburgh gets ready to play host to this exciting event
It is a back-back, double-header for me this weekend, as I head from an action-packed week in Orlando to exotic Edinburgh,...
May 17, 2015
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