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News
Attackers Slipping Past Corporate Defenses with Macros and Cloud Hosting
Macro malware is a good example of malware writers and distributors using old tricks that most users have forgotten to spread malware. Unlike earlier
May 12, 2015
Microsoft Patch Tuesday – May 2015
Today, Microsoft has released their monthly set of security bulletins designed to address security vulnerabilities within their products. This month’s
May 12, 2015
TeslaCrypt looks like AlphaCrypt Malware uses TOR to transfer ransomware
AlphaCrypt Crypto-Malware the actual mind blower is that it Looks like TeslaCrypt and acts like CryptoWall.
May 12, 2015
A conversation with a Twine game
In an extract for the book Videogames for Humans, a player has a conversation with the Twine game Rat Chaos, by game creator Winter Lake.
May 12, 2015
Get a job: Gearbox Software seeks an Art Director
The Borderlands series developer is looking for an art director to work on an "exciting unannounced project" for current-gen consoles and PC.
May 12, 2015
Video: Multiplayer brawling with Gang Beasts
James and Michael Brown from Gang Beasts developer Boneloaf showcase their cheeky multiplayer brawler which features hilarious ragdoll-style physics.
May 12, 2015
Gree shuts down Vancouver studio
The shifting mobile market makes it tough to keep things going for the once-invincible Japanese giant, the company's Western COO writes.
May 12, 2015
Ubisoft swings to profits, announces latest Assassin's Creed
Big-budget franchises and sprawling open world games drove Ubisoft’s annual sales for the year ended March 31, 2015, the company announced today.
May 12, 2015
Ubisoft is working to bring its big brands into virtual reality
In its quarterly earnings call today, French publisher Ubisoft said it is not only experimenting with virtual reality, but is working on bringing its big-budget brands to VR.
May 12, 2015
2014's biggest retail sellers revealed
Ubisoft let slip the biggest retail-selling games in the Western market in its latest results -- no surprises, but it's interesting data nonetheless.
May 12, 2015
The true power of Monster Strike: $3.8 million a day
The Japanese mobile hit is raking in the millions -- and there's more potential for the game to expand dramatically.
May 12, 2015
With Street Fighter II, 'we wanted to make the greatest game ever'
Former Capcom R&D head and Street Fighter II producer Yoshiki Okamoto explains the foundation of that seminal fighting hit -- plus Final Fight history from Akira Nishitani.
May 12, 2015
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