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News
Steam Machines and a Steam Controller have hit the Steam store
As GDC rolls on, Valve has listed a seemingly final version of the Steam Controller and an array of third-party Steam Machines on its Steam storefront.
March 5, 2015
Warren Robinett reflects on his 'signature' game: Adventure
Game industry veteran Warren Robinett reflects on some of the curious challenges he faced in developing Adventure, his seminal Atari 2600 action adventure game, today at GDC 2015.
March 5, 2015
How games can shape American culture - and vice versa
Mushroom 11 developer Julia Keren-Detar gave a brief a history of early American board games today at GDC, and showed how the games we make influence (and are influenced by) culture.
March 5, 2015
How you integrate Network Services matters
Guest post from Lori Mac Vittie (@lmacvittie) from F5 Networks How you provision all the network things matters Polymorphism is a concept central to
March 4, 2015
Perforce Software launches Helix collaboration platform
Popular version control software Perforce has launched Helix, a larger-scale collaboration platform.
March 4, 2015
Corona Labs releases its mobile SDK for free
As part of their acquisition by Fuse Powered, Corona Labs has announced their mobile SDK is now free.
March 4, 2015
Balance balls make better games? Tips from Swery65
The always-spirited Swery65 offered a bevy of surprising and insightful development tips on everything from making better motion controls and creating more empathy to getting along with your team.
March 4, 2015
Xbox's vision for a cross-platform future
Microsoft plans to create a single, unified platform for game developers with the forthcoming launch of Windows 10, which will have Xbox Live integration to allow for cross-play across devices.
March 4, 2015
How Creative Assembly Brought Fear To Alien: Isolation
Alien: Isolation creative director Alistair Hope speaks at GDC 2015 about how Creative Assembly focused on building a horror game, not an action game, through deliberate design choices.
March 4, 2015
Outer Wilds wins top honors at the 17th annual IGF Awards
The celestial exploration game netted Team Outer Wilds the Seumas McNally Grand Prize for Best Independent Game (and it's accompanying $30,000 cash award) at tonight's 17th annual IGF Awards.
March 4, 2015
Shadow of Mordor takes top prize at Game Developers Choice Awards
Monolith Productions' open-world action game netted the Game of the Year award this evening at the 15th annual GDC Awards, which also honored titles like Monument Valley and people like Brenda Romero.
March 4, 2015
Games as a service company PlayFab raises $7.4 million
Playfab, a cross-platform tool provider to enable games to better operate as service, has secured further funding.
March 4, 2015
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