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News
How Six Ages builds a game around the power of myth
For a medium that revels in depicting heroes, games really aren’t so hot on depicting myths. Designer David Dunham explains how he's tried to change that with King of Dragon Pass and now, Six Ages.
Aug. 22, 2018
2K tweaks loot boxes in NBA 2K to comply with new Belgian gambling laws
"While we disagree with this position, we are working to comply with the Belgian Gaming Commission's current interpretation of these laws."
Aug. 22, 2018
Spelunky designer: Want to be an indie? Then learn how to finish games reliably
"In my opinion, the hardest step for aspiring (commercial) indie game developers is learning to finish games consistently and efficiently."
Aug. 22, 2018
EVE Online players further scientific research using pattern-matching minigame
EVE Online players taking part in developer CCP Games' 'Citizen Science'Â project have helped scientists broaden their understanding of protein patterns within human cells.
Aug. 22, 2018
Coding guidelines for a debuggable code base
The coding style guidelines helped us to make our code base more debuggable, easier to read and maintain.
Aug. 22, 2018
Ideas and dynamic conversation in Heaven's Vault
Heaven's Vault uses a knowledge model to track the player's activity and offer valid actions and dialogue. But it's also letting us give our characters' something else: a train of thought to guides what they say, when.
Aug. 22, 2018
ReCore: Definitive Edition, Super Lucky’s Tale and more Microsoft games are coming to Steam
Aug. 21, 2018
Battlefield 5 Open Beta begins on September 6th
Aug. 21, 2018
Call of Duty Black Ops 4 Battle Royale open beta begins on September 15th
Aug. 21, 2018
Sekiro: Shadows Die Twice releases on March 22nd, new details and Gamescom 2018 screenshots released
Aug. 21, 2018
Confirmed: Final Fantasy XV, Serious Sam 4, Mechwarrior 5, PUBG and more will support real-time ray tracing [UPDATE: Apparently not]
Aug. 21, 2018
First details, new screenshots & reveal trailer for Life is Strange 2
Aug. 21, 2018
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