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News
Capcom's game business stagnant despite strong Monster Hunter 4 sales
Capcom's revenues and profits were up in the first half of this fiscal year, thanks mainly to the company's Amusement machines business -- while its video game business remained flat.
Oct. 31, 2013
Q&A: Google Glass and the future of geo-location game Ingress
Google's Brandon Badger tells us plans for the company's geo-location game Ingress, and how it may tie in with the company's Google Glass wearable technology.
Oct. 31, 2013
Design for mobile at GDC Next; online registration ends today!
GDC Next online registration ends today! Learn how to design for mobile in talks by Where's My Water?'s Tom Smith on holistic content design, The Silent Age's Thomas Ryder on minimalism, and more.
Oct. 31, 2013
Get a job: BIT.TRIP developer Gaijin looking for concept artists
"Gaijin is currently seeking a concept artist. Qualifications include: strong 2D skills; background in game modeling; capable of doing 3D. Experience/interest in sci-fi themes is a definite plus!"
Oct. 31, 2013
OpenStack@Cisco – Havana release and IceHouse Summit
Earlier in this month the OpenStack community came out with the biannual OpenStack release – Havana. According to the OpenStack Foundation, not only did
Oct. 30, 2013
Deploying, Testing, and Tuning 802.11ac
By now you’ve probably heard quite a bit about the newest generation of Wi-Fi, 802.11ac. I’ll save you the gory details, just know it’s about 3x faster...
Oct. 30, 2013
Your Device Is Wide Open on the Internet!
Stop-think-connect is not only for kids. Everyone, including nerds like me and network and security professionals, should pay more attention before connecting any device to the Internet. Routers...
Oct. 30, 2013
#IoTWF: How Smart Cities Can Transform and Revitalize Municipalities in the 21st Century
At Cisco’s inaugural Internet of Things (IoT) World Forum in Barcelona this week, I spoke about how IoT is impacting multiple industries and public sector
Oct. 30, 2013
Video: Cutthroat Capitalism educates without manipulation
Wired's Shannon Perkins discusses how his game Cutthroat Capitalism managed to educate its players without being manipulative in a free video courtesy of the GDC Vault.
Oct. 30, 2013
Steam is now 65 million users strong
Valve has announced that its popular Steam distribution platform -- now home to over 3,000 titles -- has surpassed 65 million users, marked by a 30 percent growth in active accounts in the last 12 months.
Oct. 30, 2013
Kerbal Space Program heading to the classroom in a big way
Like Mojang's Minecraft before it, sandbox spacecraft building game Kerbal Space Program is receiving a formalized educational version for use in classrooms, expected to launch this November.
Oct. 30, 2013
Final Fantasy XIV hits 1.5M registrations after relaunch woes
Following a rocky relaunch this past August, Square Enix's Final Fantasy XIV seems to have earned back its goodwill among MMO players, reaching an appreciable 1.5 million registered players.
Oct. 30, 2013
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