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News
Sea of Thieves has attracted over 5 million players
Rare's pirate life simulator Sea of Thieves has attracted five million players across Xbox One and Windows 10 PC after launching back in March.
Aug. 1, 2018
This month's Humble Book Bundle includes tabletop and board game design
Humble Bundle's Book Bundle for this month, titled Game Design & Puzzlecraft, includes eBooks and PDFs covering video game, tabletop, and board game design.
Aug. 1, 2018
Weekly Jobs Roundup: Capcom, FoxNext, and more are hiring now!
Developers like FoxNext, Roblox, Capcom, Deck Nine, and more are looking to fill multiple positions across several different disciplines.
Aug. 1, 2018
Zynga's mobile 'forever franchises' contribute to Q2 growth
Zynga reports that it now generates 90 precent of its revenue from mobile games thanks to its "forever franchises", which include Words With Friends, Zynga Poker, and CSR2.
Aug. 1, 2018
CCP to transition EVE Online publisher to NetEase in China
CCP has ended its arrangement with Tiancity, the previous publisher handling EVE Online’s Serenity server, and penned a deal with NetEase to keep the online game up and running going forward.
Aug. 1, 2018
New XRDC Innovation Report reveals Vive still devs' top target as AR rises
Jam-packed with interesting insights gleaned from a survey of over 600 industry professionals involved in developing AR/MR/VR experiences, this Innovation Report is completely free to download!
Aug. 1, 2018
How player criticism helped make Dead Cells the game it is today
"Big indie titles had failed at this type of thing...it wasn't something we were confident in," explains dev Sebastien Benard in this candid chat about forging Dead Cells in the fires of Early Access.
Aug. 1, 2018
Video: Indies fire off 5-minute microtalks about the state of games in 2018
Indie developers discuss what's on their minds in the world of independent game development through a series of 5-minute microtalks.
Aug. 1, 2018
Diegesis and designing for immersion
A deep dive analysis of how diegesis is used in the gaming medium and how it may be used to create immersion and meaningful connections between the player and the characters.
Aug. 1, 2018
Efficient instancing in a streaming scenario
For 3D games, instanced rendering is as common as rendering itself. For true streaming scenarios, it can be a challenge to remain efficient. This article explains how the GPU can be used to prepare instance-data for fast mesh rendering in a dynamic worl
Aug. 1, 2018
Electronic Arts shuts down the open source SimCity 2000 fan remake
July 31, 2018
NVIDIA announces GeForce Gaming Celebration ahead of Gamescom 2018 with spectacular surprises
July 31, 2018
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