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News
GDC poll: 46% of devs plan to support their games more than a year after launch
Recent results from a poll of Game Developers Conference attendees reflect how mobile and online platforms have changed the way developers release games.
Feb. 24, 2014
Oculus Rift dev kit production halted, over 50,000 sold
VR company Oculus never expected its Rift headsets to garner this much popularity. As a result, the company has now said that the first version of the developer kit will soon be unavailable.
Feb. 24, 2014
Original X-COM designer rebooting 1980s classic Chaos
Julian Gollop, the original designer behind the popular X-COM series, is getting ready to crowdfund a new strategy game based on another of his past creations.
Feb. 24, 2014
Twitch Plays Pokemon inspires more chat-based experiments
Following the overwhelming success of Twitch Plays Pokemon, other developers have begun playing around with the idea of utilizing Twitch live chat to interact with the game currently being broadcast.
Feb. 24, 2014
The 1980s inspirations behind Spilt Milk's Tango Fiesta
UK indie publisher Mastertronic Games announced this week that it will bring Spilt Milk Studios' Tango Fiesta to Steam later this year.
Feb. 24, 2014
Dean Hall will leave DayZ behind to start his own studio
DayZ creator Dean Hall is planning to leave developer Bohemia Interactive, to return to New Zealand and start his own game studio.
Feb. 24, 2014
It's still Duke Nukem's fault: Gearbox sues 3D Realms
Gearbox has filed its own lawsuit against 3D Realms, Interceptor Entertainment, and Apogee Software -- and it's all Duke Nukem's fault again.
Feb. 24, 2014
Microsoft's Titanfall push sees UK Xbox One price cut, U.S. bundle
Just three months after the launch of the Xbox One, Microsoft is reducing the price of the console to coincide with the hotly anticipated Respawn Entertainment title Titanfall.
Feb. 24, 2014
Ex-CCP design director Craig Scott joins Bigpoint to make new MMO
Game industry veteran Craig Scott recently left his position as design director at CCP to join German browser game maker Bigpoint, where he will be serving as lead designer on an unnamed new game.
Feb. 24, 2014
Big revenues for Rust and Garry's Mod dev Facepunch
Facepunch Studios founder Garry Newman says he's already made more revenue in two months of selling Rust on Steam's Early Access service than he has in eight years of selling Garry's Mod on Steam proper.
Feb. 24, 2014
Double Fine fans unite to develop scrapped Amnesia Fortnight game
Double Fine fans are making a community edition of Bad Golf 2, a deadly competitive golf game pitched unsuccessfully by Patrick Hackett during the studio's 2014 Amnesia Fortnight game jam.
Feb. 24, 2014
Road to the IGF: Matt Thorson's Towerfall: Ascension
As part of our ongoing Road to the IGF series of interviews with finalists, we chat with designer Matt Thorson about Towerfall: Ascension's intimate, nostalgic local multiplayer experience.
Feb. 24, 2014
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