Product
Game Protection
Anti-Cheat & Anti-Hack
Online Protection
Solutions
FPS Game Solution
SLG Game Solution
Casual Game Solution
MMO Game Solution
Card Game Solution
Help Center
Android
User Manual
Tool Download
FAQ
iOS
User Manual
Tool Download
FAQ
Windows
User Manual
Tool Download
FAQ
Blog
Price
Android
iOS
Windows
Company
About us
Why JikGuard
Contact us
Free Trial
News
Robin Hunicke's idealistic, silly, wonderful view of video games
Whether you're talking about her work on The Sims franchise or on Journey, Robin Hunicke's efforts have been on making games relate to life, and the way we live.
Feb. 24, 2014
Get a job: 2K is hiring a Senior Character Artist
The folks at 2K Games are looking to hire a senior-level character artist to work on a current-gen game in the studio's Novato, CA office.
Feb. 24, 2014
Three light beams that emanated from OpenDaylight Summit
Earlier this month, I attended the first ever summit on OpenDaylight (ODL) project in Santa Clara, CA. This near sold out event was largely successful by
Feb. 21, 2014
Humanizing Cisco’s Recent Network Convergence System
Trying to tell a story with a very technical product is challenging for many B2B brands. Many struggle to get their message across in a succinct and
Feb. 21, 2014
Experimental Daylight streaming tech lets viewers trigger scares
UPDATE Zombie Studios' upcoming first-person horror game Daylight may allow viewers to trigger in-game events using text commands in the Twitch chat room as the game is being streamed.
Feb. 21, 2014
GameMaker Studio is free to download for a limited time
The Standard version of the GameMaker Studios toolset is currently free to download, allowing developers to bypass the free version's various resource restrictions.
Feb. 21, 2014
Q&A: Wrestling with the unsolvable problem of internet toxicity
The man who left Microsoft and subsequently became a notorious victim of internet toxicity speaks out about how game developers can help make the internet a better place.
Feb. 21, 2014
Apple now owns popular mobile app testing platform TestFlight
TestFlight parent company Burstly has been acquired by Apple. Coincidentally, TestFlight is also cutting off TestFlight for Android support next month and shutting down access to its open SDK.
Feb. 21, 2014
Threes co-creator Wohlwend on the value of minimalist game design
Threes co-creator Greg Wohlwend shares some interesting insight on the challenges of developing a minimalist game in a recent interview with Re/code.
Feb. 21, 2014
Road to the IGF: Deirdra Kiai's Dominique Pamplemousse
One look at Kiai's stop motion musical detective adventure game about gender and the economy makes it easy to see why it's nominated for four IGF 2014 awards, including the Seumas McNally Grand Prize.
Feb. 21, 2014
Double Fine's ex-tech director launches new tool for Unity
Nathan Martz spent eight-and-a-half years working at Double Fine and co-created the studio's Buddha engine. Now he's released tools to help people make better video games.
Feb. 21, 2014
GDC 2014 features developer days from Unity, Google, Tencent and Amazon
GDC 2014
organizers are highlighting more day-long sponsored developer days for the March conference, covering Google hardware, Unity Technologies, Amazon's AppStream, and more.
Feb. 20, 2014
Prev
1
...
4542
4543
4544
4545
4546
4547
4548
4549
4550
...
4783
Next