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News
The One and Only Cisco UCS Manager
I am often asked by customers why UCS has been so successful in such a short amount of time. My response is always the same in that it comes down to two
Oct. 2, 2013
Cisco Expands the Reach and Power of Unified Access to Drive Business Innovation
Over the last 15 months Cisco has revolutionized how organizations provide reliable, secure access to end-users and devices that connect via wireless,
Oct. 2, 2013
Facebook and Cisco Connect Businesses and Consumers
Black Friday. Holiday Travel. Consumers have a more Enjoyable Experience and Businesses are Successful Thanksgiving is around the corner and the holiday
Oct. 2, 2013
Growing up with Sensors and Smart Devices: How will the Internet of Everything Impact Our Children?
"Growing up is never easy. You hold onto things that were. You wonder what's to come. But that night, I think we knew it was time to let go of...
Oct. 2, 2013
Why ambient sound matters to your game
In this reprint from the April 2007 issue of Game Developer magazine, Rob Bridgett engages sound designers to enrich the ambient sound of their games.
Oct. 2, 2013
Opinion: When counting software sales, what's a 'unit' anyway?
The way that video game software has evolved leaves Gamasutra analyst Matt Matthews wondering: What counts as a video game "unit" sale, anyway?
Oct. 2, 2013
Q&A: Card Hunter - launching an online game with a small team
Irrational Games co-founder Jon Chey recently launched Card Hunter under his new studio, Blue Manchu. The veteran game developer tells us about launching an online game as a small indie dev.
Oct. 2, 2013
Augment your reality at GDC Next!
Learn more about augmented reality game development and check out Technical Illusions' CastAR at GDC Next in November.
Oct. 2, 2013
A Brave New World for IT: Internet as WAN
Today’s IT organizations are stuck between a rock and a hard place. Most face an avalanche of new bandwidth requirements hitting their networks, yet too
Oct. 1, 2013
EA considering user-generated content tools for SimCity
Maxis is considering opening up its latest SimCity game to allow for user-generated content and modding, offering drafted guidelines on the topic.
Oct. 1, 2013
Video: The tech challenges in Guild Wars 2's no-sub MMO model
In a free video from GDC Online 2012, ArenaNet's Cameron Dunn talks about the programming challenge of shipping Guild Wars 2 without relying on monthly subscription fees to cover server costs.
Oct. 1, 2013
Ubisoft picks up F2P developer Future Games of London
Ubisoft has announced the acquisition of mobile game developer Future Games of London, the studio behind the successful free-to-play Hungry Shark franchise.
Oct. 1, 2013
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