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News
Valve adds optional 'Plus' paid subscription to free-to-play Dota 2
Valve’s free to play MOBA now offers a $3.99 paid subscription that offers additional in-game progression and perks to paying players.
March 12, 2018
ModDB has restored and relaunched GameFront
The much loved database folded (not for the first time) back in April 2016, but ModDB swooped in to save the day, claiming it couldn't sit back and watch GameFront "slowly fade into obscurity."
March 12, 2018
Kixeye raises $20M to blend machine learning and game marketing
Online and mobile game studio Kixeye has secured $20 million in funding to use machine learning to hone its approach to marketing, monetization, and retention.
March 12, 2018
Digging into In the Valley of Gods' thoughtful hair design
"We ended up adding individual controls for each type of lighting we wanted the hair to respond to, based on Claire's specific concept art."
March 12, 2018
Road to the IGF: Asymmetric's West of Loathing
RPG West of Loathing takes players to a ridiculous stick figure old West, having players duke it out as Snake Oilers, Beanslingers, and Cow Punchers.
March 12, 2018
Get a job: Cold Iron Studios is looking for a Principal Environment Artist
San Jose-based Cold Iron is seeking an experienced Principal Environment Artist to join it in working on a shooter in the Alien universe for consoles and PC.
March 12, 2018
Learn more about the state of Steam from SteamSpy's creator at GDC 2018!
At GDC 2018, SteamSpy creator Sergey Galyonkin will walk you through (among other things) the significant changes that happened to Steam in 2017 and their effect on new games sales.
March 12, 2018
Sponsored: Defining the next generation of user interfaces
Noesis Technologies discusses the mandatory characteristics that any modern user interface middleware must offer, and explains how its own solution, NoesisGUI, addresses them.
March 12, 2018
Video Game Deep Cuts: A Jump Scare Soda Machine
This week's best longform articles & videos include devs on the effectiveness of jump scares in horror game, a unique in-game soda machine documenting project, and lots more.
March 12, 2018
Real-Time Dynamic Cover System for Unreal Engine 4
Create a robust cover system in Unreal Engine 4 (UE4) that updates itself at real-time, responds to dynamic changes in the environment, uses multi-threading to parallelize computation and octrees to store data. Works with any kind of game.
March 12, 2018
Video Game Composers: The Tech of Music in Virtual Reality (GDC 2018)
Video game composer Winifred Phillips presents extra research & scholarship gathered for her GDC 2018 talk: Music in Virtual Reality. This tech info (not included in the talk) is useful for composers & audio pros interested in music strategies for VR.
March 12, 2018
Cities of Civilization
Breaking down the components of the cities in Civilization.
March 12, 2018
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