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News
APT28 Targets Cybersecurity Experts in Latest Spy Campaign
The payload allows screenshot capture, data and configuration exfiltration, remote code execution and file downloading.
Oct. 23, 2017
First batch of backward compatible Xbox games hit Xbox One tomorrow
Thirteen games for Microsoft’s original Xbox are included in that first release, playable both digitally and with physical discs.
Oct. 23, 2017
British Games Institute seeking support from UK government
Games industry veterans across the UK are calling on the British government to champion the sector by officially recognizing and funding a British Games Institute (BGI).
Oct. 23, 2017
Treasure Hunters FanClub wants to make 'indie-friendly' funding a reality
Established with the help of indies including Hyper Light Drifter creator Alex Preston, the program will "help independent creators bring unique and surprising games into the world."
Oct. 23, 2017
Opinion: Star Trek Online's 'episodes' are the key to its success
"Star Trek Online really is the unofficial heir to the television series’ mantle of canon, and in the weeks I’ve played the game I’ve truly come to appreciate its storytelling and unique take on its source material."
Oct. 23, 2017
Indie Megabooth seeks submissions for next year's GDC & PAX East
If you're an indie dev looking to get your work in front of people, know that the Indie Megabooth folks are seeking submissions for games to appear in the (Mega)booth at GDC 2018 and PAX East 2018.
Oct. 23, 2017
How Neopets influenced a generation of devs
"[Neopets] just literally introduced me to the concept of, 'you can build a thing on the computer and it shows up on the screen,'" game developer Nina Freeman told Glixel in a recent feature.
Oct. 23, 2017
How GTA Online painfully pulled Rockstar into the 'live games' biz
"As a company we did not realize how challenging it was going to be to have a team that essentially ran a content service, not make normal games," Rockstar's Imran Sarwar tells Game Informer.
Oct. 23, 2017
Get a job: Telltale Games is hiring a Narrative Designer 2
Telltale is looking for Narrative Designers to help create interactive action, compelling choices, and rewarding narrative branches as a member of its San Rafael-based team.
Oct. 23, 2017
Video: A game dev guide to breathing life into your levels
At GDC 2016's Level Design Workshop, Hangar 13's Seth Rosen deconstructs how AI actors with systemic behaviors are the key to demonstrating the life of a level right in front of the player.
Oct. 23, 2017
The 24-hour ticket: Examining 'daily runs'
We talk to the developers of Dead Cells, Caveblazers, and OlliOlli about the challenges, the appeal, and the difficulty of implementing a daily run in their games.
Oct. 23, 2017
Video Game Deep Cuts: Single-Player, Paperclip or Chicken-Blocking?
This week's longform article/video highlights include the death - or not - of single-player AAA games, the clicker game paperclip-pocalypse, and some crazy specific fighting game terms.
Oct. 23, 2017
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