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News
GDC Europe and Gamescom team up for second annual Women In Tech Day
GDC officials are happy to renew a partnership with gamescom to help put on the second annual Women in Tech Day in Cologne, Germany on August 17th, immediately following
GDC Europe
.
June 10, 2016
Report: Tencent's Supercell takeover valued at $9 billion
Sources "familiar with the matter" have told Bloomberg that Tencent might have to fork over $9 billion to purchase Clash of Clans developer, Supercell.
June 10, 2016
Sony confirms PlayStation Neo rumors, but console won't be at E3
"It is intended to sit alongside and complement the standard PS4. All games will support the standard PS4 and we anticipate all or a very large majority of games will also support the high-end PS4."
June 10, 2016
Nintendo 3DS lifetime sales top 60 million
"Having recently passed 60 million units worldwide, the [Nintendo 3DS became] the current generation's top-selling dedicated gaming platform."
June 10, 2016
How Will Wright and SimCity shaped the course of game dev history
In a new Digital Antiquarian blog video game history buff Jimmy Maher runs down how Will Wright's upbringing led him to create SimCity -- and how it went on to shape generations of game developers.
June 10, 2016
Report: ESL is the top eSports tourney broadcaster on Twitch (that's not Riot)
Newzoo published data this week that suggests Riot Games and the Electronic Sports League are the top professional eSports tournament broadcasters on Twitch -- at least in terms of hours watched.
June 10, 2016
To run WoW legacy servers, Blizzard must reverse-engineer its own game
"In the past, there was no archiving of older data," World of Warcraft dev Tom Chilton tells Kotaku. "And so as data changed, we effectively lost that stuff to history."
June 10, 2016
Lara Croft and the search for the Holy Grail
'Rise of the Tomb Raider' presented a clever turn on the Christian canon. In this article, Pieter Smal compares game mythology with the gnostic gospels, the legend of the Holy Grail, and historical Christianity.
June 10, 2016
Load Testing with Locust.io
This post gives a brief overview of how Kongregate uses Locust.io to perform distributed load testing of our infrastructure on AWS. It explains how we defined and ran our tests, along with covering some common pitfalls that we encountered along the way.
June 10, 2016
What Does $1MM Buy in Game Development?
A million dollars seems like a lot of money, but what does it really buy? To explain the answer, I'm going to use a widely reviled concept: the man-month.
June 10, 2016
How Unity and Ink are helping us build a narrative game
Narrative-focused games can be a tough challenge. Using excel should no longer be your first option when writing dialogues. Take a look at how Unity and Ink are making crafting stories as easy as possible.
June 10, 2016
Boom! Five Applications that Showed Explosive Growth in 2015
We’re always on the lookout for the next big application to drive Internet traffic. When we see a type of traffic almost doubling in a year, we put it on
June 9, 2016
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