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Xperf Wait Analysis: Finding idle time
Xperf Wait Analysis: Finding idle time
In this reprinted #altdevblogaday in-depth piece, Valve Software's Bruce Dawson takes us through his Xperf experience finding the cause of (and a workaround for) repeated hangs in Visual Studio's output window.
Get a job: Treyarch and others hiring now on the Gamasutra jobs board
Get a job: Treyarch and others hiring now on the Gamasutra jobs board
In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Avalanche Studios, Treyarch, Monolith Productions, and others.