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Gamasutra Member Blogs: From cooldown hate to Twilight's game equivalent
Gamasutra Member Blogs: From cooldown hate to Twilight's game equivalent
In highlights from Gamasutra's Member Blogs, our bloggers write about diverse topics, such as the video game equivalent of Twilight, why cooldowns are one of the worst trends to hit games, and more.
C/C++ low level curriculum: Looking at optimized assembly
C/C++ low level curriculum: Looking at optimized assembly
In this reprinted #altdevblogaday in-depth piece, Gamer Camp's Alex Darby explains how to set up Visual Studio to look at optimized assembly code generated for simple code snippets.